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<blockquote data-quote="TanisFrey" data-source="post: 5899890" data-attributes="member: 26948"><p>weapon focus starts the weapon specialization tree, going through weapon mastery. This was a week attempt to combine 2ed specialization with the BECMI weapon mastery system.</p><p></p><p>The 2ed system gave you a small flat bonus to hit and to damage and yo got to attack more often. The BECMI system gives you new weapon stats every time you increase you mastery in a weapon.</p><p></p><p>BECMI had 5 level of mastery with a weapon. How often you got to attempt to improve was based on your class and finding a trainer.</p><p></p><p>Take the dagger</p><p>Skill level Effect</p><p>None 1d4 damage; suffers non-proficiently penalty</p><p>Basic 1d4 damage</p><p>Skilled 1d6 damage</p><p>Expert 2d4 damage</p><p>Master 3d4 damage to primary target, 2d4+2 damage to secondary</p><p>Grand Master 4d4 damage to primary, 3d4+1 damage to secondary</p><p></p><p>This also affected ranges the dagger could be thrown, as follows.</p><p>Basic 10/20/30</p><p>Skilled 15/25/35</p><p>Expert 20/30/45</p><p>Master 25/35/50</p><p>Grandmaster 30/50/60</p><p></p><p>There could be other effects like bonus to hit and your ac or other effects based on the weapon.</p></blockquote><p></p>
[QUOTE="TanisFrey, post: 5899890, member: 26948"] weapon focus starts the weapon specialization tree, going through weapon mastery. This was a week attempt to combine 2ed specialization with the BECMI weapon mastery system. The 2ed system gave you a small flat bonus to hit and to damage and yo got to attack more often. The BECMI system gives you new weapon stats every time you increase you mastery in a weapon. BECMI had 5 level of mastery with a weapon. How often you got to attempt to improve was based on your class and finding a trainer. Take the dagger Skill level Effect None 1d4 damage; suffers non-proficiently penalty Basic 1d4 damage Skilled 1d6 damage Expert 2d4 damage Master 3d4 damage to primary target, 2d4+2 damage to secondary Grand Master 4d4 damage to primary, 3d4+1 damage to secondary This also affected ranges the dagger could be thrown, as follows. Basic 10/20/30 Skilled 15/25/35 Expert 20/30/45 Master 25/35/50 Grandmaster 30/50/60 There could be other effects like bonus to hit and your ac or other effects based on the weapon. [/QUOTE]
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