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Feats to make Dragon Shaman Better
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<blockquote data-quote="ShadowChemosh" data-source="post: 3659114" data-attributes="member: 28440"><p>Not seeing an issue here. If I took Clinging Breath I would have a Breath Weapon that can be used once every other round. If I then took Recover Breath I reduce that time for Metabreaths by 1. So now I would be back to using the breath weapon every round again. If I took Recover Breath without any Metabreath feats then I would have a feat that does not do anything, because the feat states that the minimum time is 1 round. I am also not seeing any balance issues here as the player had to take 2 feats to be able to do this.</p><p></p><p></p><p>Their is no listing of a Human having natural armor, but for purposes of spells and magic item the human has Natural Armor +0. The PHB does not list this fact because no reason to list something is 0. A dragonfire adept can only use his breath weapon once per round each round so thats 1/round. It does not need to come out specifically and say this fact, because its a 'given'.</p><p></p><p></p><p>I am not seeing anywhere it states that you can't take a feat if its similar to a Breath Effect? I am also not following the logic that if a class ability is similar to a feat you can't take the feat? Thats like saying a Soulknife can't take 'Psionic Weapon', because its too close to the Psychic strike class feature. Maybe it means that you could build a Dragonfire Adept that does not take Metabreath feats as he will just wait until he gets them from a class ability.</p><p></p><p></p><p>My only final point would be why build a class all about using a Breath Weapon and then not allow that class to take Metabreath feats. Its like building the fighter, but not letting the fighter take Weapon Specialization. The other point is I am not seeing a single listed rule that agrees with this. Not saying I could not have missed such a rule in the thousands of pages of rules, but something that important would be listed with the class.</p></blockquote><p></p>
[QUOTE="ShadowChemosh, post: 3659114, member: 28440"] Not seeing an issue here. If I took Clinging Breath I would have a Breath Weapon that can be used once every other round. If I then took Recover Breath I reduce that time for Metabreaths by 1. So now I would be back to using the breath weapon every round again. If I took Recover Breath without any Metabreath feats then I would have a feat that does not do anything, because the feat states that the minimum time is 1 round. I am also not seeing any balance issues here as the player had to take 2 feats to be able to do this. Their is no listing of a Human having natural armor, but for purposes of spells and magic item the human has Natural Armor +0. The PHB does not list this fact because no reason to list something is 0. A dragonfire adept can only use his breath weapon once per round each round so thats 1/round. It does not need to come out specifically and say this fact, because its a 'given'. I am not seeing anywhere it states that you can't take a feat if its similar to a Breath Effect? I am also not following the logic that if a class ability is similar to a feat you can't take the feat? Thats like saying a Soulknife can't take 'Psionic Weapon', because its too close to the Psychic strike class feature. Maybe it means that you could build a Dragonfire Adept that does not take Metabreath feats as he will just wait until he gets them from a class ability. My only final point would be why build a class all about using a Breath Weapon and then not allow that class to take Metabreath feats. Its like building the fighter, but not letting the fighter take Weapon Specialization. The other point is I am not seeing a single listed rule that agrees with this. Not saying I could not have missed such a rule in the thousands of pages of rules, but something that important would be listed with the class. [/QUOTE]
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Feats to make Dragon Shaman Better
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