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<blockquote data-quote="Cheiromancer" data-source="post: 3242835" data-attributes="member: 141"><p>I think you are right about 1 standard action being too short. UK thinks that a divine ability would be to make it a free action. Dunno - he's seems a little distracted right now. But I am hardly exhibiting laser-like focus and intensity on this project at the moment, either.</p><p></p><p>I was thinking about a [type] Power Attack family of feats. Fiery Power Attack would sacrifice 1 point of attack bonus for +1d6 fire damage, Holy Power Attack would give holy damage, and so on. The damage would stack, but you couldn't subtract more than your BAB.</p><p></p><p>I was thinking you'd have to be using a weapon of the appropriate type to use the feat (a <em>flaming</em> weapon to use Fiery Power Attack, a <em>holy</em> weapon for Holy Power Attack, and so on). Although an epic feat should confer a particular +1 bonus to a weapon. The prerequisite for a +1 bonus feat should include being of the appropriate sub-type, or being able to cast a spell or use a spell-like ability of that sub-type. It *is* magic, after all. </p><p></p><p>Does this sound reasonable? An epic Fighter (with a few sorcerer levels) adding +10d6 fire damage to his melee attacks by taking a -10 attack penalty?</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 3242835, member: 141"] I think you are right about 1 standard action being too short. UK thinks that a divine ability would be to make it a free action. Dunno - he's seems a little distracted right now. But I am hardly exhibiting laser-like focus and intensity on this project at the moment, either. I was thinking about a [type] Power Attack family of feats. Fiery Power Attack would sacrifice 1 point of attack bonus for +1d6 fire damage, Holy Power Attack would give holy damage, and so on. The damage would stack, but you couldn't subtract more than your BAB. I was thinking you'd have to be using a weapon of the appropriate type to use the feat (a [i]flaming[/i] weapon to use Fiery Power Attack, a [i]holy[/i] weapon for Holy Power Attack, and so on). Although an epic feat should confer a particular +1 bonus to a weapon. The prerequisite for a +1 bonus feat should include being of the appropriate sub-type, or being able to cast a spell or use a spell-like ability of that sub-type. It *is* magic, after all. Does this sound reasonable? An epic Fighter (with a few sorcerer levels) adding +10d6 fire damage to his melee attacks by taking a -10 attack penalty? [/QUOTE]
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