Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nightwalker450" data-source="post: 5784441" data-attributes="member: 94895"><p>I'm really torn on this...</p><p></p><p>I love feats, I love what they enable my character to do. I dislike number feats, except perhaps skill bonus ones, but damage/attack bonus ones I hate, because they are unimaginative.</p><p></p><p>I really hate the feat list though, its such a pain when you're trying to fill a slot and you're not sure on what to put in it. With the character builder this was somewhat manageable.</p><p></p><p>At first the list was small, and so it didn't take long to find the one that best suited you at the time. New ones are added, and I read them, and it's great because I've always wanted my character to be able to do that! Then I create a new higher level character and its just overwhelming the number of feats to sort through.</p><p></p><p>They are a great customization tool, but maybe they should become less of THE customization tool, and more of a fine tuning. Let race/class/theme handle the true customization, and feats just fine tune that. SO how do we do that? (I'm typing at the speed of thought.. so bear with me)</p><p></p><p>Multiple "Feat" pools, Level 1,5,10 etc... You choose a racial feat, something your race excels at. Level 1,4,8 etc... You choose a class feat, develop your class into it it's own. Levels 1,3,6 etc choose a feat based on your theme (This is where the generic pool of today would be). But now those feats are tossed into separate multiple groups:</p><p></p><p>Pyromancer, or Dual Wielding - Class Feats</p><p>Dwarven Hit Points or Elven Forest Walk - Racial Feats</p><p>Linguist, or Nature Enthusiast - Theme feats</p><p></p><p>If you want to simplify:</p><p>Class Feats: Illusinist Path, Knight Path, Duelist Path</p><p>Racials: Standard Paths</p><p>Themes: Keep these minor, and you can choose to leave them out completely or have everyone choose them because they'll be fun and not Number crunching requirements.</p><p></p><p>Class/Racial Feats: These are in 4e and are a pain. Make them racial, but keep the wording tight enough to prevent abuse. (Keywords: Divine, Arcane, Weapon, Implement, Melee, Ranged)</p></blockquote><p></p>
[QUOTE="nightwalker450, post: 5784441, member: 94895"] I'm really torn on this... I love feats, I love what they enable my character to do. I dislike number feats, except perhaps skill bonus ones, but damage/attack bonus ones I hate, because they are unimaginative. I really hate the feat list though, its such a pain when you're trying to fill a slot and you're not sure on what to put in it. With the character builder this was somewhat manageable. At first the list was small, and so it didn't take long to find the one that best suited you at the time. New ones are added, and I read them, and it's great because I've always wanted my character to be able to do that! Then I create a new higher level character and its just overwhelming the number of feats to sort through. They are a great customization tool, but maybe they should become less of THE customization tool, and more of a fine tuning. Let race/class/theme handle the true customization, and feats just fine tune that. SO how do we do that? (I'm typing at the speed of thought.. so bear with me) Multiple "Feat" pools, Level 1,5,10 etc... You choose a racial feat, something your race excels at. Level 1,4,8 etc... You choose a class feat, develop your class into it it's own. Levels 1,3,6 etc choose a feat based on your theme (This is where the generic pool of today would be). But now those feats are tossed into separate multiple groups: Pyromancer, or Dual Wielding - Class Feats Dwarven Hit Points or Elven Forest Walk - Racial Feats Linguist, or Nature Enthusiast - Theme feats If you want to simplify: Class Feats: Illusinist Path, Knight Path, Duelist Path Racials: Standard Paths Themes: Keep these minor, and you can choose to leave them out completely or have everyone choose them because they'll be fun and not Number crunching requirements. Class/Racial Feats: These are in 4e and are a pain. Make them racial, but keep the wording tight enough to prevent abuse. (Keywords: Divine, Arcane, Weapon, Implement, Melee, Ranged) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Feats
Top