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fed up with mini randomness...back to counters? (teeny-tiny rant)
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<blockquote data-quote="Mokona" data-source="post: 1792540" data-attributes="member: 24891"><p><strong>Crystal Ball</strong></p><p></p><p>The problem with non-random products is that they require predicting the future. The larger the fixed costs ($10,000 per mold = OUCH!) the more important it is to guess correctly.</p><p></p><p>Fortunately the secondary market (just like the stock market) handles selling non-random product for D&D Miniatures. Each rare "should" be worth $10 because you get 1 rare in a booster (before the price increase). Rares that are worth more than $10 (like Large Red Dragon @ $20+) are desired by more people than other rares that go for $6.</p><p></p><p>It doesn't matter who is doing the selling. Non-random figures cost more because they have to cover the cost of all the figures that are less desirable. Imagine, if randomness bothers you, that Wizards is selling non-random figures (via the singles dealers). You can't buy boosters directly from Wizards any more than you can't buy non-random singles from Wizards. So either way a retailer has to provide minis in the packaging (random vs. non-random) you prefer.</p><p></p><p>For everyone who thinks the "good" figures (i.e. rares) are too expensive, you wouldn't be willing to pay the appropriate price if they were offered non-random because you already aren't willing to pay the price for the non-random version. Since your pocketbook has already said no to the true price then no manufacturer is going to listen to you.</p></blockquote><p></p>
[QUOTE="Mokona, post: 1792540, member: 24891"] [b]Crystal Ball[/b] The problem with non-random products is that they require predicting the future. The larger the fixed costs ($10,000 per mold = OUCH!) the more important it is to guess correctly. Fortunately the secondary market (just like the stock market) handles selling non-random product for D&D Miniatures. Each rare "should" be worth $10 because you get 1 rare in a booster (before the price increase). Rares that are worth more than $10 (like Large Red Dragon @ $20+) are desired by more people than other rares that go for $6. It doesn't matter who is doing the selling. Non-random figures cost more because they have to cover the cost of all the figures that are less desirable. Imagine, if randomness bothers you, that Wizards is selling non-random figures (via the singles dealers). You can't buy boosters directly from Wizards any more than you can't buy non-random singles from Wizards. So either way a retailer has to provide minis in the packaging (random vs. non-random) you prefer. For everyone who thinks the "good" figures (i.e. rares) are too expensive, you wouldn't be willing to pay the appropriate price if they were offered non-random because you already aren't willing to pay the price for the non-random version. Since your pocketbook has already said no to the true price then no manufacturer is going to listen to you. [/QUOTE]
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fed up with mini randomness...back to counters? (teeny-tiny rant)
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