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Federation Commander?
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<blockquote data-quote="Lhorgrim" data-source="post: 4974739" data-attributes="member: 12222"><p>I'm interested in getting the EN World community's opinion on the Federation Commander game system.</p><p></p><p>I never played Star Fleet Battles in my youth, because I didn't want to dedicate that much time to a single game session. I didn't have the attention span for a marathon combat sim back then.</p><p></p><p>I have heard a little about Federation Commander, and it seems like a faster playing and simplified way to simulate space combat in the Star Trek universe. I have looked at the free starter PDF from the FC website, and I feel like I could handle the rules without too much suffering.</p><p></p><p>So, to the questions.</p><p></p><p>How long does a one on one duel take to complete on average?</p><p></p><p>How hard is it for one player to handle multiple ships in combat? Does it bog the game down too much?</p><p></p><p>How does the four movement phases per impulse work/affect the flow of the game?</p><p></p><p>How is the value for the cost? </p><p></p><p>It'll cost me around $50.00 for the Klingon Border starter box. I'm not concerned about the cost of the metal miniatures, though I'll probably go that way if I get into the game. My concern is that it seems the only way to get the datasheets/cards for specific starship classes is to purchase expansion packs. If I have to buy a $30.00 expansion to get the datasheet for a battleship class unit, then there had better be some added value to the expansion or I'm going to feel a bit fleeced. I don't have a problem with the starter box cost, I'm just curious about the cost of additional ship types.</p><p></p><p>Any feedback on your experiences with this system is appreciated.</p></blockquote><p></p>
[QUOTE="Lhorgrim, post: 4974739, member: 12222"] I'm interested in getting the EN World community's opinion on the Federation Commander game system. I never played Star Fleet Battles in my youth, because I didn't want to dedicate that much time to a single game session. I didn't have the attention span for a marathon combat sim back then. I have heard a little about Federation Commander, and it seems like a faster playing and simplified way to simulate space combat in the Star Trek universe. I have looked at the free starter PDF from the FC website, and I feel like I could handle the rules without too much suffering. So, to the questions. How long does a one on one duel take to complete on average? How hard is it for one player to handle multiple ships in combat? Does it bog the game down too much? How does the four movement phases per impulse work/affect the flow of the game? How is the value for the cost? It'll cost me around $50.00 for the Klingon Border starter box. I'm not concerned about the cost of the metal miniatures, though I'll probably go that way if I get into the game. My concern is that it seems the only way to get the datasheets/cards for specific starship classes is to purchase expansion packs. If I have to buy a $30.00 expansion to get the datasheet for a battleship class unit, then there had better be some added value to the expansion or I'm going to feel a bit fleeced. I don't have a problem with the starter box cost, I'm just curious about the cost of additional ship types. Any feedback on your experiences with this system is appreciated. [/QUOTE]
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