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Feedback on a Feat for Blind PCs -- Sightless Warrior
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<blockquote data-quote="MrGrenadine" data-source="post: 9668874" data-attributes="member: 62619"><p>Reaching out to the Brain Trust for feedback -- </p><p></p><p>One of the players in my home game created a blind monk character, (we're playing 2024 5e), and though I liked some of the ideas out there on how to do it, they didn't quite hit the mark, so I created this Origin Feat for them. We're a few sessions into the campaign, and it seems to be working, (I'm on the fence about the Advantage on Perception checks), but I'd love to see what other folks think. The goal was to make something that would start simple, and scale as the PC levels up. Too overpowered? Too complicated? Have I created any problems down the line?</p><p></p><p>Thanks in advance for your brutal honsesty!</p><p></p><p><strong>Sightless Warrior</strong></p><p>Origin Feat </p><p>Prerequisite: Blind</p><p></p><p> You have the Blinded condition, and have honed your senses to a supernatural level, allowing you to navigate your environment and detect creatures and objects by using all of your senses except sight. If you are not paralyzed or petrified, you gain the following benefits: </p><p> • You gain blindsight with a range of 30 feet. You can not use this blindsight while deafened. </p><p> • You have advantage on Wisdom (Perception) checks that rely on hearing, smell, and touch, and gain +5 to your Passive Perception for hearing, smell, and touch. </p><p> • You may take the Search action as a bonus action. When you do so, you may only make a Wisdom (Perception) check that relies on hearing, smell, and touch. </p><p></p><p>At lvl 1, this feat works as long as you are in contact with the ground or any other surface, but it only gives you information about corporeal creatures and objects also on the same surface to a range of 30’. (A wall and a floor are considered the same surface, since they’re connected. A floor and a floating platform above the floor are considered different surfaces, since they’re not connected.) </p><p></p><p>At lvl 5, your abilities are honed to where you can also sense corporeal creatures and objects in the air, or in contact with different surfaces, when you are in contact with any surface, to a range of 60’. </p><p></p><p>At lvl 10, you can sense corporeal creatures and objects while you are flying or levitating, to a range of 120’. </p><p></p><p>At lvl 15, you can all sense all corporeal and incorporeal creatures and objects to a range of 240’. </p><p></p><p>At all levels, a creature who is not moving and has Total Cover from you, or is actively hiding from you using Stealth, has the Invisible condition for you as long as the creature’s Stealth or Hide check is higher than your Passive Perception, Active Perception roll or Search check.</p></blockquote><p></p>
[QUOTE="MrGrenadine, post: 9668874, member: 62619"] Reaching out to the Brain Trust for feedback -- One of the players in my home game created a blind monk character, (we're playing 2024 5e), and though I liked some of the ideas out there on how to do it, they didn't quite hit the mark, so I created this Origin Feat for them. We're a few sessions into the campaign, and it seems to be working, (I'm on the fence about the Advantage on Perception checks), but I'd love to see what other folks think. The goal was to make something that would start simple, and scale as the PC levels up. Too overpowered? Too complicated? Have I created any problems down the line? Thanks in advance for your brutal honsesty! [B]Sightless Warrior[/B] Origin Feat Prerequisite: Blind You have the Blinded condition, and have honed your senses to a supernatural level, allowing you to navigate your environment and detect creatures and objects by using all of your senses except sight. If you are not paralyzed or petrified, you gain the following benefits: • You gain blindsight with a range of 30 feet. You can not use this blindsight while deafened. • You have advantage on Wisdom (Perception) checks that rely on hearing, smell, and touch, and gain +5 to your Passive Perception for hearing, smell, and touch. • You may take the Search action as a bonus action. When you do so, you may only make a Wisdom (Perception) check that relies on hearing, smell, and touch. At lvl 1, this feat works as long as you are in contact with the ground or any other surface, but it only gives you information about corporeal creatures and objects also on the same surface to a range of 30’. (A wall and a floor are considered the same surface, since they’re connected. A floor and a floating platform above the floor are considered different surfaces, since they’re not connected.) At lvl 5, your abilities are honed to where you can also sense corporeal creatures and objects in the air, or in contact with different surfaces, when you are in contact with any surface, to a range of 60’. At lvl 10, you can sense corporeal creatures and objects while you are flying or levitating, to a range of 120’. At lvl 15, you can all sense all corporeal and incorporeal creatures and objects to a range of 240’. At all levels, a creature who is not moving and has Total Cover from you, or is actively hiding from you using Stealth, has the Invisible condition for you as long as the creature’s Stealth or Hide check is higher than your Passive Perception, Active Perception roll or Search check. [/QUOTE]
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