Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Feeling bad or emotional problems - Play less or more?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aberzanzorax" data-source="post: 5586144" data-attributes="member: 64209"><p>The simple answer is that "it's complicated."</p><p> </p><p>Depression often leads to a cycle where people will withdraw, which will cause them to become more depressed, which will lead to further withdrawal. The initial "treatment" for depression is to encourage patients to force themselves to engage in activities (particularly exercise or activities that involve social interaction) even when they don't feel like it. This helps break that cycle.</p><p> </p><p>But that's depression, and it also isn't necessarily roleplaying as the activity. For some, roleplaying is mentally taxing (depression can slow your ability to make decisions). For some, roleplaying is emotional (depression can blunt your emotions). It might not be the best choice for a person who is depressed.</p><p> </p><p> </p><p>Grief and mourning (which need not be tied to death--could be a breakup, could be mourning the loss of a brother's sanity) are another matter. They are sometimes related to depression (can trigger depression, or can be more a more common response in someone already depressed), but not always. Sometimes people who are grieving need time alone, they need to come to terms with what they are grieving, and to move on. Taking time away to actually deal with the problem (for instance to think about it, what it means to your life, how you're going to move forward) even if crying and feeling sad during the process can be a very healthy way to resolve it.</p><p> </p><p> </p><p>Then there is stress. Stress can be caused by both negative events and positive ones. A person who is at capacity for stress might not feel they can handle a positive stressful event. They might need time to destress which can be in the form of a nap, a soothing bath, time reading, etc. I could imagine a person very excited about and enjoying the planning of their upcoming wedding, but also overwhelmed. For them, going to a gaming group, interacting, doing math, etc. might just put them over the top...and they might need a break where they can just shut down.</p><p> </p><p> </p><p>And, of course, there is the possibility of all three of these, as well as additional factors coming to play all at the same time.</p><p> </p><p> </p><p>But, more specifically, and personally...yeah, I usually would rather game when I'm bummed out than not game. But to each his own, and I don't know if I'd be as inclined to game if a major event had recently happened as if I just was feeling sad.</p><p> </p><p> </p><p>In response to rpgs being a great way to distract yourself, that's true for some. For others, they remain focused on their problem and are distracted from playing...and may find another activity a better distraction. Also, sometimes distraction is not the ideal way for a person to work through their emotions, as I've outlined above. </p><p> </p><p>There ARE unhelpful and even harmful ways of dealing with emotions, and there are people who instinctively try to resolve things in ways that are not effective. However, unless you know what's really going on, and unless you know what is healthy and what isn't it's best not to judge, and sometimes not even helpful to give advice.</p><p> </p><p>Often friends will give the exact opposite advice of a trained professional in an attempt to be helpful, because they are personally invested, because they don't know what is actually the most healthy way to resolve an issue, or because they don't fully understand the issue.</p></blockquote><p></p>
[QUOTE="Aberzanzorax, post: 5586144, member: 64209"] The simple answer is that "it's complicated." Depression often leads to a cycle where people will withdraw, which will cause them to become more depressed, which will lead to further withdrawal. The initial "treatment" for depression is to encourage patients to force themselves to engage in activities (particularly exercise or activities that involve social interaction) even when they don't feel like it. This helps break that cycle. But that's depression, and it also isn't necessarily roleplaying as the activity. For some, roleplaying is mentally taxing (depression can slow your ability to make decisions). For some, roleplaying is emotional (depression can blunt your emotions). It might not be the best choice for a person who is depressed. Grief and mourning (which need not be tied to death--could be a breakup, could be mourning the loss of a brother's sanity) are another matter. They are sometimes related to depression (can trigger depression, or can be more a more common response in someone already depressed), but not always. Sometimes people who are grieving need time alone, they need to come to terms with what they are grieving, and to move on. Taking time away to actually deal with the problem (for instance to think about it, what it means to your life, how you're going to move forward) even if crying and feeling sad during the process can be a very healthy way to resolve it. Then there is stress. Stress can be caused by both negative events and positive ones. A person who is at capacity for stress might not feel they can handle a positive stressful event. They might need time to destress which can be in the form of a nap, a soothing bath, time reading, etc. I could imagine a person very excited about and enjoying the planning of their upcoming wedding, but also overwhelmed. For them, going to a gaming group, interacting, doing math, etc. might just put them over the top...and they might need a break where they can just shut down. And, of course, there is the possibility of all three of these, as well as additional factors coming to play all at the same time. But, more specifically, and personally...yeah, I usually would rather game when I'm bummed out than not game. But to each his own, and I don't know if I'd be as inclined to game if a major event had recently happened as if I just was feeling sad. In response to rpgs being a great way to distract yourself, that's true for some. For others, they remain focused on their problem and are distracted from playing...and may find another activity a better distraction. Also, sometimes distraction is not the ideal way for a person to work through their emotions, as I've outlined above. There ARE unhelpful and even harmful ways of dealing with emotions, and there are people who instinctively try to resolve things in ways that are not effective. However, unless you know what's really going on, and unless you know what is healthy and what isn't it's best not to judge, and sometimes not even helpful to give advice. Often friends will give the exact opposite advice of a trained professional in an attempt to be helpful, because they are personally invested, because they don't know what is actually the most healthy way to resolve an issue, or because they don't fully understand the issue. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Feeling bad or emotional problems - Play less or more?
Top