Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Feeling creative? Help me with some plot ideas...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="weem" data-source="post: 4508141" data-attributes="member: 9470"><p>Thanks for the feedback again everyone - I definitely see some I will touch on. I haven't posted on my site what has happened since getting on the boat, but I will give a brief update of what I went with for this last session...</p><p></p><p>------------</p><p>Basically, they got to know the crew a bit over the first few days while they helped perform menial tasks, etc.</p><p></p><p>There are four players, and they had sleeping quarters to share (2 to a room) so they paired up. There is currently a lack of trust between a few of the members so this was interesting... anyway, in the middle of the 4th or 5th night, one of the two players was awoken to a scratching on the wall - in the dim light of the room he could see a girl running her nails along the wall near the door. He said hello and got out of bed to see her... she seemed to be a normal girl until she suddenly looked off (in the distance) as if alerted to something and then ran to a wall where she faded away and disappeared. So, of course a ghost...</p><p></p><p>After questioning the crew they found out that yes, there are ghosts on board, but they didn't need to worry - they were totally harmless. The crew told them that the ghosts congregate on the deck every week or so in exactly the same way for no apparent reason.</p><p></p><p>The cleric decided he wanted to sleep on the deck until this occurred again.</p><p></p><p>A week later, the players in the other room were awoken by a couple arguing in next to them. The ghostly couple were arguing, but what was being said could only be heard in chunks - as if skipping or buffering (hehe). They then suddenly looked up as if they heard a sound on the deck above and ran out through (literally) their door - the group followed them up and found themselves making their way to the deck along with many other ghostly figures, all of whom seemed to be in a hurry to get there.</p><p></p><p>On the deck the cleric watched as they all huddled to the center of the ship around the little girl who stared down at her feet. The crew on the ship seemed relaxed and those who did watch seemed bored.</p><p></p><p>Once all the ghosts were on deck, the girl began walking to the side and the surrounding ghosts parted the way for her and she walked to the edge and off the side of the ship without hesitation - all other ghosts then followed her off in a single file line.</p><p></p><p>The group looked over the edge as this happened and saw the ghosts simply fade as they hit the water. The crew shrugged and went back about their business having seen this every week for years now.</p><p></p><p>A few days later, the box they have been carrying began to shake and glow eventually projecting a new image for them. This time the view was focused on a pedestal with an orb on it - one they had seen in a previous image. Only this time it was accompanied by an annoying ringing sound in their ears and as the sound got louder, they noticed ghosts from the ship coming in to view the image. They were not part of the projection and they did not seem to notice the players at all - only the projected image of the pedestal and orb. When the image faded, the ghosts turned to walk away fading as they did so.</p><p></p><p>The next day, the ship reached it's first destination at which the group will have 1 night to do as they wish - the boat will leave the next morning (next game session)</p><p>------------</p><p></p><p>@Tikigod</p><p></p><p></p><p>Yea, they are on their way to a temple in a swamp and this temple will have been built by that race so in a way, this is close to what the end results of the boat trip is - good idea.</p><p></p><p>@Gilladian</p><p></p><p></p><p>Yea, I definitely did this, thanks. Primarily, the captain, first mate and 2 crewman are very unique individuals who the PC's have interacted with frequently now.</p><p></p><p></p><p>Thanks again everyone, I really appreciate the ideas - if you think of more, feel free to post em <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="weem, post: 4508141, member: 9470"] Thanks for the feedback again everyone - I definitely see some I will touch on. I haven't posted on my site what has happened since getting on the boat, but I will give a brief update of what I went with for this last session... ------------ Basically, they got to know the crew a bit over the first few days while they helped perform menial tasks, etc. There are four players, and they had sleeping quarters to share (2 to a room) so they paired up. There is currently a lack of trust between a few of the members so this was interesting... anyway, in the middle of the 4th or 5th night, one of the two players was awoken to a scratching on the wall - in the dim light of the room he could see a girl running her nails along the wall near the door. He said hello and got out of bed to see her... she seemed to be a normal girl until she suddenly looked off (in the distance) as if alerted to something and then ran to a wall where she faded away and disappeared. So, of course a ghost... After questioning the crew they found out that yes, there are ghosts on board, but they didn't need to worry - they were totally harmless. The crew told them that the ghosts congregate on the deck every week or so in exactly the same way for no apparent reason. The cleric decided he wanted to sleep on the deck until this occurred again. A week later, the players in the other room were awoken by a couple arguing in next to them. The ghostly couple were arguing, but what was being said could only be heard in chunks - as if skipping or buffering (hehe). They then suddenly looked up as if they heard a sound on the deck above and ran out through (literally) their door - the group followed them up and found themselves making their way to the deck along with many other ghostly figures, all of whom seemed to be in a hurry to get there. On the deck the cleric watched as they all huddled to the center of the ship around the little girl who stared down at her feet. The crew on the ship seemed relaxed and those who did watch seemed bored. Once all the ghosts were on deck, the girl began walking to the side and the surrounding ghosts parted the way for her and she walked to the edge and off the side of the ship without hesitation - all other ghosts then followed her off in a single file line. The group looked over the edge as this happened and saw the ghosts simply fade as they hit the water. The crew shrugged and went back about their business having seen this every week for years now. A few days later, the box they have been carrying began to shake and glow eventually projecting a new image for them. This time the view was focused on a pedestal with an orb on it - one they had seen in a previous image. Only this time it was accompanied by an annoying ringing sound in their ears and as the sound got louder, they noticed ghosts from the ship coming in to view the image. They were not part of the projection and they did not seem to notice the players at all - only the projected image of the pedestal and orb. When the image faded, the ghosts turned to walk away fading as they did so. The next day, the ship reached it's first destination at which the group will have 1 night to do as they wish - the boat will leave the next morning (next game session) ------------ @Tikigod Yea, they are on their way to a temple in a swamp and this temple will have been built by that race so in a way, this is close to what the end results of the boat trip is - good idea. @Gilladian Yea, I definitely did this, thanks. Primarily, the captain, first mate and 2 crewman are very unique individuals who the PC's have interacted with frequently now. Thanks again everyone, I really appreciate the ideas - if you think of more, feel free to post em ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Feeling creative? Help me with some plot ideas...
Top