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feeling dissatisfied - need some advice
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<blockquote data-quote="pukunui" data-source="post: 6879412" data-attributes="member: 54629"><p>[MENTION=6787650]Hemlock[/MENTION]: It's hard for me to articulate. I was aiming for more of a Game of Thrones / Dragon Age feel for this campaign world, and having clerics and paladins running around using divine powers and holy magic kinda ruins that feel for me.</p><p></p><p>And yes, the truth of the gods' existence has come up in the game. For one thing, I mistakenly allowed the guy playing the cleric to make use of the Piety rule from the DMG. So he occasionally calls out to his god and gets a divine favor above and beyond the spells and class features.</p><p></p><p>He also also used <em>revivify</em> to bring someone back to life, and has in turn been brought back to life via <em>raise dead</em> by someone else - and despite my having said that true clerics were extremely rare, I allowed them to find one with a natural 20 on a roll and the expenditure of 1250 gp (the price of <em>raise dead</em> in an AL game, which this is not). This has also negatively impacted the feel I was going for, at least in my mind. It's made cheating death feel too easy. That being said, several PCs have also been reincarnated by some druid friends. I don't have any issues with that.</p><p></p><p>Of course, I've just had a look and bards can cast <em>raise dead</em> and <em>resurrection</em> and druids can cast <em>true resurrection</em>, so in terms of spells that can raise people from the dead, all I'd be getting rid of by banning clerics is <em>revivify</em>. Although, to be honest, bards being able to raise people from the dead seems kinda weird to me, now that I think about it ...</p></blockquote><p></p>
[QUOTE="pukunui, post: 6879412, member: 54629"] [MENTION=6787650]Hemlock[/MENTION]: It's hard for me to articulate. I was aiming for more of a Game of Thrones / Dragon Age feel for this campaign world, and having clerics and paladins running around using divine powers and holy magic kinda ruins that feel for me. And yes, the truth of the gods' existence has come up in the game. For one thing, I mistakenly allowed the guy playing the cleric to make use of the Piety rule from the DMG. So he occasionally calls out to his god and gets a divine favor above and beyond the spells and class features. He also also used [I]revivify[/I] to bring someone back to life, and has in turn been brought back to life via [I]raise dead[/I] by someone else - and despite my having said that true clerics were extremely rare, I allowed them to find one with a natural 20 on a roll and the expenditure of 1250 gp (the price of [I]raise dead[/I] in an AL game, which this is not). This has also negatively impacted the feel I was going for, at least in my mind. It's made cheating death feel too easy. That being said, several PCs have also been reincarnated by some druid friends. I don't have any issues with that. Of course, I've just had a look and bards can cast [I]raise dead[/I] and [I]resurrection[/I] and druids can cast [I]true resurrection[/I], so in terms of spells that can raise people from the dead, all I'd be getting rid of by banning clerics is [I]revivify[/I]. Although, to be honest, bards being able to raise people from the dead seems kinda weird to me, now that I think about it ... [/QUOTE]
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