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<blockquote data-quote="Rakin" data-source="post: 3855190" data-attributes="member: 34721"><p>Hmm, i never found this overly complicated, and I agree it adds a flavor to the game. Not trying to argue here, but I found things like this enjoyable, and helped make making Avatars a little more fun as what you chose effected this, or that effected this in some way.</p><p></p><p>All and all I found it neat.</p><p></p><p></p><p>I think I had some of this explained to me, over at another forum. /shrug. It's not likely I'm going to let something like this turn me away from a good game. I guess it's like refusing to listening to really good music because they stand a certain way politically.</p><p></p><p>In any case, I would find LA a good system no matter who's name is written on the cover, be it Gygax, WOTC, TLG, Hasbro etc. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p></p><p></p><p>I do have to admit that there are still a few errors in the book, but I don't' see anything as big as activatoins missing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>Ha, in any case, I guess they must of headed your call eventually, and chenged some of the problems with the books, and for that I'd like to say thanks for helping make the books more enjoayble for folks like myself, who got it latter on down the road. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p></p><p>Eh, I'll be the first to admit that the quick start is kinda bleh. :\ and I'm emjoying things like Living the Lejend a quite bit more, and the newly acquired <em>They Who Watch</em> is a pristine module, I have to say. Don't get me wrong the quick start is enough to get you an idea how things work, but it just left a beh feeling with me.</p><p></p><p></p><p>Sweet dude, never really played True20, but have heard some things about it and nothing bad. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p></p><p>Fair enough. Like I said I'm not well traversed in the past of all this, just what I hear from here and there. Perhaps not being there for all the "issues" of the past have really let me not judge LA all that harshly because of the creator, which I'm greatful for, because I'd hat to think I was missing out on the fun I'm having now, because of it.</p><p></p><p>Thanks for the heads up, and I'll scratch that for a reason for the new terms from now on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p>Hehe, it's kinda funny that folks are willing to learn the ins and outs of a brand new system, how everything flows, how combat works, what goes where, a brand new campaign setting, the backgrounds of all their freind's Avatars, but if you tell them "turn=ABC" they get all flustered. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>The terms never bothered me at all, to be honest, and I think they really did what Gygax, intended in my experience and that was help me realize this is a new type of RPG. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p></p><p>Good question. Nope. in LA dagger have the same max harm as any other bladed weapon, as explained above bladed weapons especially in LA are just as deadly as the next, but the game reduces the minimal amount of harm based on weapon type, due to not having to be as acurate to cause more harm.</p><p></p><p>[quoteI think the most interesting way I've heard of to make Armor as DR is Iron Heroes (IIRC) where the amount of damage reduced is random, although it adds one more roll to every successful attack.</p></blockquote><p>Does sounds interesting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p>To be honest, because LA found me first? I have read some stuff on OD&D recenetly and it does sound like a good system as well, and I imagine if I got intrerested in trying something new it would be that. Although from what I understand LA is better for campaign type play and OD&D is better for quick, one time play. (Could be wrong, as it being that I never played OD&D and just got this info off hand)</p><p></p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> </p><p></p><p></p><p>Good questions and good suggestions guys. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>[/QUOTE]</p>
[QUOTE="Rakin, post: 3855190, member: 34721"] Hmm, i never found this overly complicated, and I agree it adds a flavor to the game. Not trying to argue here, but I found things like this enjoyable, and helped make making Avatars a little more fun as what you chose effected this, or that effected this in some way. All and all I found it neat. I think I had some of this explained to me, over at another forum. /shrug. It's not likely I'm going to let something like this turn me away from a good game. I guess it's like refusing to listening to really good music because they stand a certain way politically. In any case, I would find LA a good system no matter who's name is written on the cover, be it Gygax, WOTC, TLG, Hasbro etc. :D I do have to admit that there are still a few errors in the book, but I don't' see anything as big as activatoins missing. :confused: Ha, in any case, I guess they must of headed your call eventually, and chenged some of the problems with the books, and for that I'd like to say thanks for helping make the books more enjoayble for folks like myself, who got it latter on down the road. :D Eh, I'll be the first to admit that the quick start is kinda bleh. :\ and I'm emjoying things like Living the Lejend a quite bit more, and the newly acquired [I]They Who Watch[/I] is a pristine module, I have to say. Don't get me wrong the quick start is enough to get you an idea how things work, but it just left a beh feeling with me. Sweet dude, never really played True20, but have heard some things about it and nothing bad. :D Fair enough. Like I said I'm not well traversed in the past of all this, just what I hear from here and there. Perhaps not being there for all the "issues" of the past have really let me not judge LA all that harshly because of the creator, which I'm greatful for, because I'd hat to think I was missing out on the fun I'm having now, because of it. Thanks for the heads up, and I'll scratch that for a reason for the new terms from now on. :) Hehe, it's kinda funny that folks are willing to learn the ins and outs of a brand new system, how everything flows, how combat works, what goes where, a brand new campaign setting, the backgrounds of all their freind's Avatars, but if you tell them "turn=ABC" they get all flustered. :p The terms never bothered me at all, to be honest, and I think they really did what Gygax, intended in my experience and that was help me realize this is a new type of RPG. :D Good question. Nope. in LA dagger have the same max harm as any other bladed weapon, as explained above bladed weapons especially in LA are just as deadly as the next, but the game reduces the minimal amount of harm based on weapon type, due to not having to be as acurate to cause more harm. [quoteI think the most interesting way I've heard of to make Armor as DR is Iron Heroes (IIRC) where the amount of damage reduced is random, although it adds one more roll to every successful attack.[/quote] Does sounds interesting. :) To be honest, because LA found me first? I have read some stuff on OD&D recenetly and it does sound like a good system as well, and I imagine if I got intrerested in trying something new it would be that. Although from what I understand LA is better for campaign type play and OD&D is better for quick, one time play. (Could be wrong, as it being that I never played OD&D and just got this info off hand) :p :lol: Good questions and good suggestions guys. :D [/QUOTE]
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