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<blockquote data-quote="Rakin" data-source="post: 3889332" data-attributes="member: 34721"><p>[quoteI also like how you just went ahead and made "avatars" significantly more powerful/competent that "normal" people. I remember seeing you post somewhere that starting Avatars are equivelent to roughly 4th to 5th level characters. Thats something I'd like to see in play.</p></blockquote><p></p><p>Yep, it's really nice to be able to just jump into the fun parts of adventuring, with a fresh off the press avatar.</p><p></p><p>Also note that the speed and range of which Avatars become stronger is lower and slower, than a normal class based RPG, well unless maybe your LM is very very generous with merits.</p><p></p><p>Which is nice becuase now a lot of the monsters, although will become easier, do not really become obsolete, and I can really picture a group of goblins taking out a "strong" avatar if the player playing the avatar is playing poorly, where in something like D&D once you hit a certian level there's no reason to even want to include goblins without some kind of modifications.</p><p></p><p>The game is a thinking game for sure, where the wits of the players is 100 times more important than the stats on their avatars paper.</p><p>[/QUOTE]</p>
[QUOTE="Rakin, post: 3889332, member: 34721"] [quoteI also like how you just went ahead and made "avatars" significantly more powerful/competent that "normal" people. I remember seeing you post somewhere that starting Avatars are equivelent to roughly 4th to 5th level characters. Thats something I'd like to see in play.[/quote] Yep, it's really nice to be able to just jump into the fun parts of adventuring, with a fresh off the press avatar. Also note that the speed and range of which Avatars become stronger is lower and slower, than a normal class based RPG, well unless maybe your LM is very very generous with merits. Which is nice becuase now a lot of the monsters, although will become easier, do not really become obsolete, and I can really picture a group of goblins taking out a "strong" avatar if the player playing the avatar is playing poorly, where in something like D&D once you hit a certian level there's no reason to even want to include goblins without some kind of modifications. The game is a thinking game for sure, where the wits of the players is 100 times more important than the stats on their avatars paper. [/QUOTE]
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