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Feeling short changed by 4th Ed.
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<blockquote data-quote="I'm A Banana" data-source="post: 4331810" data-attributes="member: 2067"><p>4e has the quality of being designed by marketers, at least in part.</p><p></p><p>This has some interesting effects on the game, including a strong implied setting, ditching the old Greyhawk material, approaching major media outlets with D&D stuff, and, pertitent to this convo, <em>giving us new hotness</em>.</p><p></p><p>In the end, 4e does care more about its ability to sell itself than about its ability to update your rules and your characters.</p><p></p><p>For 3e it seemed like marketing was mostly an afterthought -- they wanted to retain the old D&D audience, and they'd figure out how to grow it after they were sure they could retain them.</p><p></p><p>For 4e, marketing (and branding and IP) are very central concerns. </p><p></p><p>Some of this will be for good, some of this will be for ill. Some of this means that your old favorites will wait because they aren't sexy enough.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4331810, member: 2067"] 4e has the quality of being designed by marketers, at least in part. This has some interesting effects on the game, including a strong implied setting, ditching the old Greyhawk material, approaching major media outlets with D&D stuff, and, pertitent to this convo, [I]giving us new hotness[/I]. In the end, 4e does care more about its ability to sell itself than about its ability to update your rules and your characters. For 3e it seemed like marketing was mostly an afterthought -- they wanted to retain the old D&D audience, and they'd figure out how to grow it after they were sure they could retain them. For 4e, marketing (and branding and IP) are very central concerns. Some of this will be for good, some of this will be for ill. Some of this means that your old favorites will wait because they aren't sexy enough. [/QUOTE]
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Feeling short changed by 4th Ed.
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