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Feint Whispers Chapter #8: You will Rune the Day... party stats and ooc
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<blockquote data-quote="Krug" data-source="post: 724182" data-attributes="member: 2141"><p><strong>Bhartus Tharden</strong>; M Dwarf Cleric 5; Size:M; HD 5d8 + 10; hp 36; Init +1; Spd Walk 20'ft. ; AC 18 (+7 Armor, +1 Dex); BAB +3; Atk = +6 (+3 BAB/+2 Str/+1 MW) melee, +5 (+3 BAB/+1 Dex/+1 MW) ranged; SA: Stonecunning, save +2 vs. poison, save +2 vs spells, +4 dodge vs giants, +2 on Appraise of stone/metal items, +2 on stone/metal Craft check, Turn Undead; AL:NG; SV Fort +6, Ref +2, Will +7</p><p>Str 14, Dex 12, Con 14, Int 12, Wis 17, Cha 10 </p><p>Height 4' 0 inches, Weight 151 pounds</p><p>Skills: Concentration (4r +1 Con) +5, Heal (5r + 3 Wis) +8, Diplomacy (2r) +2, Knowledge (Religion) (6r +1 Int) +7, Spellcraft (5r +1 Int) +6, Spot (0r+3) +3, Listen (0r+3) +3, Search (0r+1) +1, Turn Undead</p><p>Feats: Scribe Scroll, Combat Casting</p><p>Armor: Chain Mail, Cloak of Protection +1 and Masterwork Large Steel Shield</p><p>Weapon: Masterwork Heavy Mace (1d8 +2/x2), Masterwork Light Crossbow with 40 bolts (1d8/19-20x2/80ft), Hand Axe (1d6 +2/x2)</p><p>Possessions: Backpack, Bell, Candle, Trail Rations (10), Sack, 2 Flasks of Oil, Holy Water (x2), </p><p>- Scrolls of Invisibility to Undead, Sanctuary, Cure Moderate Wounds (x3), Cure Light Wounds (x2)</p><p>- Potion of Cure Light Wounds (x2), Potion of Cure Moderate Wounds (x2), Wand of Cure Light Wounds (30 charges)</p><p>Treasure: 4,020 gp</p><p>XP: 12,019</p><p>Action Points: 5/7</p><p></p><p>Deity: Moradin </p><p>Domains: Good,Earth </p><p>Granted Powers: Cast good spells at +1 caster level.,Turn or destroy air creatures as a good cleric and rebuke or command earth creatures as an evil cleric. 3 attempts per day.</p><p></p><p>Type/Spells (5/4+1/3+1)</p><p>0 level: Detect Magic, Light, Read Magic</p><p>1: Bless, Summon Monster I, Endure Elements, Magic Weapon I, Protection from Evil (domain)</p><p>2: Aid (domain), Hold Person, Sound Burst, Bull's Strength</p><p>3: Magic Circle Against Evil(domain), Summon Monster III, Sword Stream (<em>Defenders of the Faith, p.90</em>)</p><p></p><p>Description:</p><p>Brother Bhartus is a jovial fellow with a hearty, robust laugh, who loves a good ale. He's gone adventuring in order to defeat evil doers, which he considers his holy purpose, and earn enough for a few rounds of drinks. He hopes to run his own church in an emerging dwarven outpost someday.</p><p></p><p>Bhartus' clan was severely depleted by a group of duergar, and now number only about 40. They have moved to a new location, but have lost access to a precious stretch of Ore. Now they cannot forge except by purchasing ore from other sources, and Moradin's influence wanes over his clan. </p><p></p><p>Bhartus searches the realm for a new home to move his folk. He has learnt of much court intrigue amongst the remaining clan members, and fears that he might have to return to take over the leadership of the clan. However, he sees it more likely to set up a new outpost somewhere and move his folks and whichever dwarves might want to this new post.</p></blockquote><p></p>
[QUOTE="Krug, post: 724182, member: 2141"] [b]Bhartus Tharden[/b]; M Dwarf Cleric 5; Size:M; HD 5d8 + 10; hp 36; Init +1; Spd Walk 20'ft. ; AC 18 (+7 Armor, +1 Dex); BAB +3; Atk = +6 (+3 BAB/+2 Str/+1 MW) melee, +5 (+3 BAB/+1 Dex/+1 MW) ranged; SA: Stonecunning, save +2 vs. poison, save +2 vs spells, +4 dodge vs giants, +2 on Appraise of stone/metal items, +2 on stone/metal Craft check, Turn Undead; AL:NG; SV Fort +6, Ref +2, Will +7 Str 14, Dex 12, Con 14, Int 12, Wis 17, Cha 10 Height 4' 0 inches, Weight 151 pounds Skills: Concentration (4r +1 Con) +5, Heal (5r + 3 Wis) +8, Diplomacy (2r) +2, Knowledge (Religion) (6r +1 Int) +7, Spellcraft (5r +1 Int) +6, Spot (0r+3) +3, Listen (0r+3) +3, Search (0r+1) +1, Turn Undead Feats: Scribe Scroll, Combat Casting Armor: Chain Mail, Cloak of Protection +1 and Masterwork Large Steel Shield Weapon: Masterwork Heavy Mace (1d8 +2/x2), Masterwork Light Crossbow with 40 bolts (1d8/19-20x2/80ft), Hand Axe (1d6 +2/x2) Possessions: Backpack, Bell, Candle, Trail Rations (10), Sack, 2 Flasks of Oil, Holy Water (x2), - Scrolls of Invisibility to Undead, Sanctuary, Cure Moderate Wounds (x3), Cure Light Wounds (x2) - Potion of Cure Light Wounds (x2), Potion of Cure Moderate Wounds (x2), Wand of Cure Light Wounds (30 charges) Treasure: 4,020 gp XP: 12,019 Action Points: 5/7 Deity: Moradin Domains: Good,Earth Granted Powers: Cast good spells at +1 caster level.,Turn or destroy air creatures as a good cleric and rebuke or command earth creatures as an evil cleric. 3 attempts per day. Type/Spells (5/4+1/3+1) 0 level: Detect Magic, Light, Read Magic 1: Bless, Summon Monster I, Endure Elements, Magic Weapon I, Protection from Evil (domain) 2: Aid (domain), Hold Person, Sound Burst, Bull's Strength 3: Magic Circle Against Evil(domain), Summon Monster III, Sword Stream ([i]Defenders of the Faith, p.90[/i]) Description: Brother Bhartus is a jovial fellow with a hearty, robust laugh, who loves a good ale. He's gone adventuring in order to defeat evil doers, which he considers his holy purpose, and earn enough for a few rounds of drinks. He hopes to run his own church in an emerging dwarven outpost someday. Bhartus' clan was severely depleted by a group of duergar, and now number only about 40. They have moved to a new location, but have lost access to a precious stretch of Ore. Now they cannot forge except by purchasing ore from other sources, and Moradin's influence wanes over his clan. Bhartus searches the realm for a new home to move his folk. He has learnt of much court intrigue amongst the remaining clan members, and fears that he might have to return to take over the leadership of the clan. However, he sees it more likely to set up a new outpost somewhere and move his folks and whichever dwarves might want to this new post. [/QUOTE]
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Feint Whispers Chapter #8: You will Rune the Day... party stats and ooc
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