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Fellow DM's how would you deal with this player?
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<blockquote data-quote="Virel" data-source="post: 2190631" data-attributes="member: 24633"><p>Yes, five a week. I have 22 active players in my current campaign and turned away 5 more over the last ~ten days. Not to shabby, IMO for an old 1st ed AD&D campaign. About 15 of the players are new with in the last six weeks...</p><p></p><p>Ran again tonight after the Wed deal. Went well all in all. Player mentioned in this thread started a conversation across the table, while I was giving a brief description of the setting and pointing out a few things on the game map. I looked at both players and ask them if their discussion was game related, which they insisted it was. Then I asked if it was related to this session. They said no. I informed them if they did that again they would both suffer penalties. One wanted to know what sort of penalties, I told for instance his magic user would lose 1 pt of intelligence permantely. That pretty well shut up the side discussions at the table for the whole session. The player mentioned above complained that wasn't fair etc. I reminded him it was my campaign and I would do whatever I pleased - such reduce his prime attribute by a d20. A couple moaned this was harsh. I told them yes it was and I don't like DMing in a harsh manner but after Wed. I wasn't in a mood to take any crap of anyone. </p><p></p><p>Session went smooth after this. All the players agreed about that. This group of players have named their group, "Group Suicide". They very much want a fast pasted interruption free game. After their session, they decided to prohibit any reference to the PHB by players except for spell descriptions. I applaude this decision as that's the way my old group played. I think this group has the potential to be one of the best out of the five group I DM for. Note their is some player overlap.</p><p></p><p>Oh and player above is working on his ten suggestions. He wanted to know if he could suggest anything. I said sure and I'll pick what I think is appropriate. I'm not thrilled by his idea to link my Greyhawk/Celene world via portals with his homebrew "Terra" and intertwine their histories. No one messes with my setting on that fundamental level.</p><p></p><p>Thank you to everyone for their comments and support. This issue is in the past.</p><p></p><p>V.</p></blockquote><p></p>
[QUOTE="Virel, post: 2190631, member: 24633"] Yes, five a week. I have 22 active players in my current campaign and turned away 5 more over the last ~ten days. Not to shabby, IMO for an old 1st ed AD&D campaign. About 15 of the players are new with in the last six weeks... Ran again tonight after the Wed deal. Went well all in all. Player mentioned in this thread started a conversation across the table, while I was giving a brief description of the setting and pointing out a few things on the game map. I looked at both players and ask them if their discussion was game related, which they insisted it was. Then I asked if it was related to this session. They said no. I informed them if they did that again they would both suffer penalties. One wanted to know what sort of penalties, I told for instance his magic user would lose 1 pt of intelligence permantely. That pretty well shut up the side discussions at the table for the whole session. The player mentioned above complained that wasn't fair etc. I reminded him it was my campaign and I would do whatever I pleased - such reduce his prime attribute by a d20. A couple moaned this was harsh. I told them yes it was and I don't like DMing in a harsh manner but after Wed. I wasn't in a mood to take any crap of anyone. Session went smooth after this. All the players agreed about that. This group of players have named their group, "Group Suicide". They very much want a fast pasted interruption free game. After their session, they decided to prohibit any reference to the PHB by players except for spell descriptions. I applaude this decision as that's the way my old group played. I think this group has the potential to be one of the best out of the five group I DM for. Note their is some player overlap. Oh and player above is working on his ten suggestions. He wanted to know if he could suggest anything. I said sure and I'll pick what I think is appropriate. I'm not thrilled by his idea to link my Greyhawk/Celene world via portals with his homebrew "Terra" and intertwine their histories. No one messes with my setting on that fundamental level. Thank you to everyone for their comments and support. This issue is in the past. V. [/QUOTE]
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