Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Fellowship of the Witching Hour OOC Thread (Full)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kookalouris" data-source="post: 4249301" data-attributes="member: 23872"><p><strong>Arkham Asylum</strong></p><p></p><p>Sam's experience in Arkham Asylum was quite relatively pleasant.</p><p></p><p>Since Sam volunteered to be committed, she didn't see her committal as imprisonment. Since Sam was so agreeable, no 'extreme' techniques were used.</p><p></p><p>In any case, Sam considers her time in AA to have been a kind of penance and would have welcomed some suffering as expiation.</p><p></p><p>From a game standpoint, here is what I am trying to achieve.</p><p></p><p>I want to hint that the Gilman family is very protective of Sam, as if they have found a long-lost daughter (which they have) or a recovered asset (which she might be), probably both. Is a coincidence that, right out of the nuthouse, she suddenly has a place to stay and employment while in Arkham (under the watchful eyes of her witchy aunt)?</p><p></p><p>Sam's gentle treatment in Arkham may have been to put her at ease and to set a legal precedent for a forcible committal later. It could be that the whole of Lovecraft Country is a gilded cage for Sam.</p><p></p><p>And who knows what odd doctors or patients she met while in AA?</p><p></p><p>Or not, it's up to David. But I am setting up some plot background should he need it.</p><p></p><p>Gerry</p></blockquote><p></p>
[QUOTE="kookalouris, post: 4249301, member: 23872"] [b]Arkham Asylum[/b] Sam's experience in Arkham Asylum was quite relatively pleasant. Since Sam volunteered to be committed, she didn't see her committal as imprisonment. Since Sam was so agreeable, no 'extreme' techniques were used. In any case, Sam considers her time in AA to have been a kind of penance and would have welcomed some suffering as expiation. From a game standpoint, here is what I am trying to achieve. I want to hint that the Gilman family is very protective of Sam, as if they have found a long-lost daughter (which they have) or a recovered asset (which she might be), probably both. Is a coincidence that, right out of the nuthouse, she suddenly has a place to stay and employment while in Arkham (under the watchful eyes of her witchy aunt)? Sam's gentle treatment in Arkham may have been to put her at ease and to set a legal precedent for a forcible committal later. It could be that the whole of Lovecraft Country is a gilded cage for Sam. And who knows what odd doctors or patients she met while in AA? Or not, it's up to David. But I am setting up some plot background should he need it. Gerry [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Fellowship of the Witching Hour OOC Thread (Full)
Top