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Fellowship of the Witching Hour - Part I
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<blockquote data-quote="Dlsharrock" data-source="post: 4290114" data-attributes="member: 55833"><p>[SBLOCK=OOC Everyone]As Kook told us that he will be away for the forseeable future and we should continue without him for now players should carry on playing. Each time I have my turn I'll decide whether we can carry on without leaving Kook too far behind. As Sam is in conversation with Cara we should assume the two are having some kind of informal interview.</p><p></p><p>Consider this my turn in the sequence, so it's greenstar up next.[/SBLOCK]</p><p><strong><span style="color: Lime">Inside the bar</span></strong></p><p><span style="color: Magenta">"Right, it's a cold night. You aughta wrap up more too honey. You gonna catch your death on a night like this walkin' around like that."</span> The barmaid chuckles, <span style="color: Magenta">"not that I can talk right? But then I do have a coat. You come see me before you leave, I think there's a spare scarf hanging out someplace behind the bar- lost property, but Sam - that's the boss - she won't mind."</span></p><p></p><p></p><p><span style="color: Magenta">"Oh, well, I dunno about educated,"</span> the barmaid cackles, showing tomb stone teeth and chewing gum, <span style="color: Magenta">"but you do look real educated, so I can believe it sister. I reckon you wanna talk to the... well, they call 'emselves the fellowship. Hang on, let me see"</span> she gazes around and spots Arabella heading for the door (Philip having just left), <span style="color: Magenta">"oh look, there's one of 'em."</span> The barmaid yells over to Arabella, <span style="color: Magenta">"hey, toots, someone here wants to talk to you, 'bout the mysteries of life!"</span> She grins back at the newcomer, <span style="color: Magenta">"mind you, I could tell you a few things about the mysteries of life and I ain't no spook hunter. Whoooweee. So, you wanna drink in the meantime honey?"</span></p><p></p><p><strong><span style="color: Lime">Outside the bar</span></strong></p><p>Philip instantly regrets leaving the bar, despite finding respite from the reporter inside. It is bitterly cold outside and the temperature seems to have dropped even since he first arrived with his wife. A few people bustle quickly past him, hurrying to their destinations and eager to get out of the cold. None regard him with anything other than a passing interest.</p><p></p><p>The fog also seems thicker than before, shrouding everything beyond ten or twenty yards and luminescent with the beams of car headlamps as automobiles flash through the crossroads and radiant with the spectral glow of street lights overhead. </p><p></p><p>In the distance the clock on the Miskatonic University tower chimes the hour, a dull, baleful sound, deadened by the thickness of the fog.</p></blockquote><p></p>
[QUOTE="Dlsharrock, post: 4290114, member: 55833"] [SBLOCK=OOC Everyone]As Kook told us that he will be away for the forseeable future and we should continue without him for now players should carry on playing. Each time I have my turn I'll decide whether we can carry on without leaving Kook too far behind. As Sam is in conversation with Cara we should assume the two are having some kind of informal interview. Consider this my turn in the sequence, so it's greenstar up next.[/SBLOCK] [B][COLOR=Lime]Inside the bar[/COLOR][/B] [COLOR=Magenta]"Right, it's a cold night. You aughta wrap up more too honey. You gonna catch your death on a night like this walkin' around like that."[/COLOR] The barmaid chuckles, [COLOR=Magenta]"not that I can talk right? But then I do have a coat. You come see me before you leave, I think there's a spare scarf hanging out someplace behind the bar- lost property, but Sam - that's the boss - she won't mind."[/COLOR] [COLOR=Magenta]"Oh, well, I dunno about educated,"[/COLOR] the barmaid cackles, showing tomb stone teeth and chewing gum, [COLOR=Magenta]"but you do look real educated, so I can believe it sister. I reckon you wanna talk to the... well, they call 'emselves the fellowship. Hang on, let me see"[/COLOR] she gazes around and spots Arabella heading for the door (Philip having just left), [COLOR=Magenta]"oh look, there's one of 'em."[/COLOR] The barmaid yells over to Arabella, [COLOR=Magenta]"hey, toots, someone here wants to talk to you, 'bout the mysteries of life!"[/COLOR] She grins back at the newcomer, [COLOR=Magenta]"mind you, I could tell you a few things about the mysteries of life and I ain't no spook hunter. Whoooweee. So, you wanna drink in the meantime honey?"[/COLOR] [B][COLOR=Lime]Outside the bar[/COLOR][/B] Philip instantly regrets leaving the bar, despite finding respite from the reporter inside. It is bitterly cold outside and the temperature seems to have dropped even since he first arrived with his wife. A few people bustle quickly past him, hurrying to their destinations and eager to get out of the cold. None regard him with anything other than a passing interest. The fog also seems thicker than before, shrouding everything beyond ten or twenty yards and luminescent with the beams of car headlamps as automobiles flash through the crossroads and radiant with the spectral glow of street lights overhead. In the distance the clock on the Miskatonic University tower chimes the hour, a dull, baleful sound, deadened by the thickness of the fog. [/QUOTE]
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