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Fellowship of the Witching Hour - Part I
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<blockquote data-quote="kookalouris" data-source="post: 4307199" data-attributes="member: 23872"><p><strong>An apolgetic Sam...</strong></p><p></p><p>Sam nodded to Megan and began to talk about the Witching Hour with real enthusiasm.</p><p></p><p>As Phillip tells Sam about Cara leaving, Sam smiles, trying to convey affection for Phillip despite their recent tiff.</p><p></p><p>Once Sam realized that the soldiers were merely exuberant, she relaxed and began to fully concentrate on the bar and the guests she was so surely neglecting.</p><p></p><p><span style="color: DeepSkyBlue">"Phillip, I am pleased at the business but I feel I may have hurt some feelings over it and that worries me more."</span></p><p><span style="color: DeepSkyBlue"></span></p><p><span style="color: DeepSkyBlue">"Megan, our group meets to discuss what is unknown and what is unknowable, I suppose what most people might call the occult. That is essentially us in a nutshell. Everything else is pretty much <em>how</em> we go about discussing the unexplained."</span></p><p></p><p>Sam's eyes fell on the scarf itself. Having not left the table recently, Sam had no idea how it had gotten there. Given her memory 'troubles', she was simply willing to accept that she didn't remember the mysterious garment being placed nearby. Sam decided to ignore the scarf unless it invoked a reaction from others.</p><p></p><p>[sblock=OOC for all]</p><p>My apologies to the group in general and Blalaska in particular for not having Sam answer Megan's question. I will pay closer attention to the posts.</p><p></p><p>How would we like to handle IC topics that would involve knowledge sharing but not especially character development? Should conversations be explicitly posted or can a general reference to a conversation be made? For example, Sam has to describe what is <em>really</em> in the fish stew to her customers. Should the ingredients be stated in text or alluded to? In a sense, this is the textual equivalent of sharp or soft focus, both flavor the game in different ways.</p><p></p><p>Let me know what y'all think. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Gerry</p><p>[/SBLOCK]</p><p style="text-align: right"> <img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <span style="color: DimGray">Disharrock</span></p></blockquote><p></p>
[QUOTE="kookalouris, post: 4307199, member: 23872"] [b]An apolgetic Sam...[/b] Sam nodded to Megan and began to talk about the Witching Hour with real enthusiasm. As Phillip tells Sam about Cara leaving, Sam smiles, trying to convey affection for Phillip despite their recent tiff. Once Sam realized that the soldiers were merely exuberant, she relaxed and began to fully concentrate on the bar and the guests she was so surely neglecting. [COLOR=DeepSkyBlue]"Phillip, I am pleased at the business but I feel I may have hurt some feelings over it and that worries me more." "Megan, our group meets to discuss what is unknown and what is unknowable, I suppose what most people might call the occult. That is essentially us in a nutshell. Everything else is pretty much [i]how[/i] we go about discussing the unexplained."[/COLOR] Sam's eyes fell on the scarf itself. Having not left the table recently, Sam had no idea how it had gotten there. Given her memory 'troubles', she was simply willing to accept that she didn't remember the mysterious garment being placed nearby. Sam decided to ignore the scarf unless it invoked a reaction from others. [sblock=OOC for all] My apologies to the group in general and Blalaska in particular for not having Sam answer Megan's question. I will pay closer attention to the posts. How would we like to handle IC topics that would involve knowledge sharing but not especially character development? Should conversations be explicitly posted or can a general reference to a conversation be made? For example, Sam has to describe what is [i]really[/i] in the fish stew to her customers. Should the ingredients be stated in text or alluded to? In a sense, this is the textual equivalent of sharp or soft focus, both flavor the game in different ways. Let me know what y'all think. :D Gerry [/SBLOCK] [RIGHT] :area: [COLOR=DimGray]Disharrock[/COLOR][/right] [/QUOTE]
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