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Female-friendly game design?
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<blockquote data-quote="GSHamster" data-source="post: 5945758" data-attributes="member: 20187"><p>Let's look at it from another perspective. Leave aside the moral reasons (I.e. you should do this because it's the right thing to do.)</p><p></p><p>What else can you offer (both positive and negative) to convince RPG makers to follow a female-friendly direction?</p><p></p><p>Can you offer them higher sales? No. If you could, Blue Rose would have been a best seller. I purchased and liked that book, but the best evidence is the female-friendly books do not sell better than female-unfriendly books, and in fact, it may very well be the other way around.</p><p></p><p>Can you threaten them with social opprobrium? No, they're roleplayers! They're already pretty low on the totem pole when it comes to social status.</p><p></p><p>Basically, the push for female-friendly RPGs fails because you have no carrots, and you have no sticks. If someone has the temerity to disagree with the moral argument, then there's nothing you can do. </p><p></p><p>The large companies, like WotC and Pazio, are already pretty good, as Janx points out. And you do not have the levers to effect change on the smaller companies, where a single individual who disagrees with the moral argument can hold sway.</p></blockquote><p></p>
[QUOTE="GSHamster, post: 5945758, member: 20187"] Let's look at it from another perspective. Leave aside the moral reasons (I.e. you should do this because it's the right thing to do.) What else can you offer (both positive and negative) to convince RPG makers to follow a female-friendly direction? Can you offer them higher sales? No. If you could, Blue Rose would have been a best seller. I purchased and liked that book, but the best evidence is the female-friendly books do not sell better than female-unfriendly books, and in fact, it may very well be the other way around. Can you threaten them with social opprobrium? No, they're roleplayers! They're already pretty low on the totem pole when it comes to social status. Basically, the push for female-friendly RPGs fails because you have no carrots, and you have no sticks. If someone has the temerity to disagree with the moral argument, then there's nothing you can do. The large companies, like WotC and Pazio, are already pretty good, as Janx points out. And you do not have the levers to effect change on the smaller companies, where a single individual who disagrees with the moral argument can hold sway. [/QUOTE]
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