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Female Gamers? Are there more of us now?
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<blockquote data-quote="William Ronald" data-source="post: 1422527" data-attributes="member: 426"><p>Djeta,</p><p></p><p>I believe that the number of female gamers have increased since I started playing in 1980. Even back then, I saw some female gamers in high school.</p><p></p><p>In one group that I was in for many years, there were several regular or semi-regular female players at different times. Some were good gamers, others were not. Many of the women in the group played characters that were influential in the campaign -- for good or ill. (Including the player who decided to try to conquer several countries, and one of the many players opposed to her character.)</p><p></p><p>I think one thing that might be attracting more gamers, male as well as female, is that there are now more options in gaming and gaming action than some 20 years ago. In addition to combat and dungeon-crawls, there is also more of an emphasis on role-playing now, IMHO. </p><p></p><p>Also, when I have attended Gen Con and other gaming events, I now notice more women are attending and gaming than when I first joined the hobby.</p><p></p><p>As for the issue of whether having women at the gaming table changes group dynamics, I am not sure. I think group dynamics depend on much more than gender, but upon such things as the interests of the individual players and the DM. Some of the female players in my old group were strongly interested in role-playing and politics. However, so were several of the men.</p><p></p><p>Sometimes, new players can reinvigorate a gaming group. So, to all the new people on the boards, men and women alike, welcome and good gaming.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 1422527, member: 426"] Djeta, I believe that the number of female gamers have increased since I started playing in 1980. Even back then, I saw some female gamers in high school. In one group that I was in for many years, there were several regular or semi-regular female players at different times. Some were good gamers, others were not. Many of the women in the group played characters that were influential in the campaign -- for good or ill. (Including the player who decided to try to conquer several countries, and one of the many players opposed to her character.) I think one thing that might be attracting more gamers, male as well as female, is that there are now more options in gaming and gaming action than some 20 years ago. In addition to combat and dungeon-crawls, there is also more of an emphasis on role-playing now, IMHO. Also, when I have attended Gen Con and other gaming events, I now notice more women are attending and gaming than when I first joined the hobby. As for the issue of whether having women at the gaming table changes group dynamics, I am not sure. I think group dynamics depend on much more than gender, but upon such things as the interests of the individual players and the DM. Some of the female players in my old group were strongly interested in role-playing and politics. However, so were several of the men. Sometimes, new players can reinvigorate a gaming group. So, to all the new people on the boards, men and women alike, welcome and good gaming. [/QUOTE]
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