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#Feminism Is A Collection of 34 "Nanogames" From Designers Around The World
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<blockquote data-quote="ArchfiendBobbie" data-source="post: 7714772" data-attributes="member: 6867728"><p>Because most of these are not actually roleplaying games; they're guided acting. And there is no way you can act out rape without being offensive, thanks in part to how many people are actually victims of that crime. That's why I don't even play with it at my table; it has no place in a game where I risk potentially bringing up past trauma of my players, and there's really no legitimate reason to include it as a DM or player in most games. And the few games there are, it's always better to leave it for those who actually have experienced that than to risk accidentally denigrating their experiences and what turmoils they have had to go through.</p><p></p><p>Not to mention that most of these games focus on items that are very much deep divisions even within feminism itself. Or encourage people to bring up long-standing, very heated arguments in a setting that is intended to be fun. When people are angry, they stop thinking; thus, if these games are intended to be thought-provoking, they fail simply because they are likely to make even the people who agree with the point they are trying to make too angry to even think about it.</p><p></p><p></p><p></p><p>There are ways to explore feminism in game form that actually get players to thinking. Roleplaying rape is not one of them. Roleplaying deep, anger-filled divisions within feminism is not one of them. Doing the RPG equivalent of blackface is not one of them. This is basic human decency and common sense.</p><p></p><p>For example, the game "So Mom I Made This Sex Tape" is touching on an issue so deep in generational conflict within feminism that groups of second-wave feminists have formed woman-led antifeminist groups in response to third-wave feminism. It's not that they disagree with the idea women should be equal, but that the divisions within the movement are so deep they cannot be healed.</p><p></p><p>That's the issue with this. This isn't feminism. It's nothing more than an attempt at examining a shallow mockery of what feminism actually is, while focusing on all of the problems that exist within the movement without understanding why those issues are such deep conflicts.</p><p></p><p>Basically, it's like a group of people read some random online article about feminism and decided to base their understanding of the entire concept on that single article without bothering to study any further, or to even fully understand all of the concepts therein.</p><p></p><p>It also doesn't help that, actually reading these games, it becomes apparent they're not even remotely understanding why feminism is necessary. Not a single one actually focuses on empowering women; all of them focus on the message that women are victims. No single true examination of the areas women excelled at. Where's Madam Curie? Where are the women computers who were essential for mathematics for so long? Where is the woman who essentially invented programming languages? Where are the women who work in this hobby every day, people like Margaret Weiss and the women at Paizo, who have devoted years to changing the industry? Where are the positive, empowering stories?</p><p></p><p>Focusing on victimization doesn't empower people. It doesn't advance people's causes. All it does is make them angry, and then make them depressed and discouraged from even trying to make things better. These "games" are not feminist. They're gaslighting.</p><p></p><p>I would rather play an RPG where I play Celebrim's wife than play these. And that's despite thinking her job would be boring as a game.</p><p></p><p></p><p></p><p>I find it amusing you assume I'm male.</p></blockquote><p></p>
[QUOTE="ArchfiendBobbie, post: 7714772, member: 6867728"] Because most of these are not actually roleplaying games; they're guided acting. And there is no way you can act out rape without being offensive, thanks in part to how many people are actually victims of that crime. That's why I don't even play with it at my table; it has no place in a game where I risk potentially bringing up past trauma of my players, and there's really no legitimate reason to include it as a DM or player in most games. And the few games there are, it's always better to leave it for those who actually have experienced that than to risk accidentally denigrating their experiences and what turmoils they have had to go through. Not to mention that most of these games focus on items that are very much deep divisions even within feminism itself. Or encourage people to bring up long-standing, very heated arguments in a setting that is intended to be fun. When people are angry, they stop thinking; thus, if these games are intended to be thought-provoking, they fail simply because they are likely to make even the people who agree with the point they are trying to make too angry to even think about it. There are ways to explore feminism in game form that actually get players to thinking. Roleplaying rape is not one of them. Roleplaying deep, anger-filled divisions within feminism is not one of them. Doing the RPG equivalent of blackface is not one of them. This is basic human decency and common sense. For example, the game "So Mom I Made This Sex Tape" is touching on an issue so deep in generational conflict within feminism that groups of second-wave feminists have formed woman-led antifeminist groups in response to third-wave feminism. It's not that they disagree with the idea women should be equal, but that the divisions within the movement are so deep they cannot be healed. That's the issue with this. This isn't feminism. It's nothing more than an attempt at examining a shallow mockery of what feminism actually is, while focusing on all of the problems that exist within the movement without understanding why those issues are such deep conflicts. Basically, it's like a group of people read some random online article about feminism and decided to base their understanding of the entire concept on that single article without bothering to study any further, or to even fully understand all of the concepts therein. It also doesn't help that, actually reading these games, it becomes apparent they're not even remotely understanding why feminism is necessary. Not a single one actually focuses on empowering women; all of them focus on the message that women are victims. No single true examination of the areas women excelled at. Where's Madam Curie? Where are the women computers who were essential for mathematics for so long? Where is the woman who essentially invented programming languages? Where are the women who work in this hobby every day, people like Margaret Weiss and the women at Paizo, who have devoted years to changing the industry? Where are the positive, empowering stories? Focusing on victimization doesn't empower people. It doesn't advance people's causes. All it does is make them angry, and then make them depressed and discouraged from even trying to make things better. These "games" are not feminist. They're gaslighting. I would rather play an RPG where I play Celebrim's wife than play these. And that's despite thinking her job would be boring as a game. I find it amusing you assume I'm male. [/QUOTE]
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