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#Feminism Is A Collection of 34 "Nanogames" From Designers Around The World
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<blockquote data-quote="77IM" data-source="post: 7714955" data-attributes="member: 12377"><p>You might want to consider why you "really, really" think that.</p><p></p><p>Because I read the whole document, and I think your thought is wrong. Some of the games do push Feminist Orthodoxy pretty hard, but many of them do not. In fact, on many issues there isn't one single orthodox stance within Feminism as a movement, so rejecting it in part or in whole is basically impossible.</p><p></p><p>To answer your questions about specific games: "Lipstick" and "Riding to Reunion" are exactly what you think they are; but, ironically, these are two of the games that LEAST enforce a stance, as they present dilemmas for which there isn't an easy answer. "Shoutdown to Launch" is one of the funnest looking games and it's designed to make you experience a phenomenon that's already happening. The discussion afterwards asks you several things about it, but the game itself doesn't assert any particular position on the issue.</p><p></p><p>Obviously the authors of these games consider themselves feminists and are pushing an agenda, but rather than rejecting the games for pushing an agenda, I prefer to be grateful that they are open about the agenda they are pushing. You won't see "#RichWhiteMen, an anthology of 34 games that promote the status quo," but I'll bet if you trawled through the great body of work that is our industry, you would find at least 34 games that do exactly that but in a more subtle way.</p><p></p><p></p><p></p><p>This is a legit criticism. The front-matter of the book emphasizes that "RPGs should be fun!" but let's be honest, most of these will not be fun at all. (A few will be hilarious and awesome, though.) However, playing them may still be <em>rewarding</em>.</p><p></p><p>The games themselves run a pretty broad spectrum from "introduction to empathizing with your fellow humans" to "play this game to call BS on your pseudo-intellectual friends," so in a sense, there's a game in there for everyone. But as a product, it's unclear to me who is going to be lining up for this.</p><p></p><p>My best guess is that this is aimed at educators, counsellors, and activists who are looking for alternative ways to consider feminism than just "sit around and discuss it." Of course a few of the games in there are sadly little more than "sit around and discuss it."</p></blockquote><p></p>
[QUOTE="77IM, post: 7714955, member: 12377"] You might want to consider why you "really, really" think that. Because I read the whole document, and I think your thought is wrong. Some of the games do push Feminist Orthodoxy pretty hard, but many of them do not. In fact, on many issues there isn't one single orthodox stance within Feminism as a movement, so rejecting it in part or in whole is basically impossible. To answer your questions about specific games: "Lipstick" and "Riding to Reunion" are exactly what you think they are; but, ironically, these are two of the games that LEAST enforce a stance, as they present dilemmas for which there isn't an easy answer. "Shoutdown to Launch" is one of the funnest looking games and it's designed to make you experience a phenomenon that's already happening. The discussion afterwards asks you several things about it, but the game itself doesn't assert any particular position on the issue. Obviously the authors of these games consider themselves feminists and are pushing an agenda, but rather than rejecting the games for pushing an agenda, I prefer to be grateful that they are open about the agenda they are pushing. You won't see "#RichWhiteMen, an anthology of 34 games that promote the status quo," but I'll bet if you trawled through the great body of work that is our industry, you would find at least 34 games that do exactly that but in a more subtle way. This is a legit criticism. The front-matter of the book emphasizes that "RPGs should be fun!" but let's be honest, most of these will not be fun at all. (A few will be hilarious and awesome, though.) However, playing them may still be [I]rewarding[/I]. The games themselves run a pretty broad spectrum from "introduction to empathizing with your fellow humans" to "play this game to call BS on your pseudo-intellectual friends," so in a sense, there's a game in there for everyone. But as a product, it's unclear to me who is going to be lining up for this. My best guess is that this is aimed at educators, counsellors, and activists who are looking for alternative ways to consider feminism than just "sit around and discuss it." Of course a few of the games in there are sadly little more than "sit around and discuss it." [/QUOTE]
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#Feminism Is A Collection of 34 "Nanogames" From Designers Around The World
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