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*Pathfinder & Starfinder
Fencer Class - now v3
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<blockquote data-quote="Ruin Explorer" data-source="post: 4329168" data-attributes="member: 18"><p>I don't see any way in which Fencer is not a good name, and you provide no justification for your logic. Perhaps Swashbuckler would be better, because it supports the "Look at me!" aspect of it more - that's what swashing your buckler is, banging your sword on it to draw attention yourself. </p><p></p><p>It's not a Fighter/Ranger multi-class, because it's designed to fight in light armour and it's Class Features support that. Honestly, Bialaska, I think you're only posting to troll, here. You clearly have absolutely no personal interest in swashbuckling-type characters and haven't considered how, y'know, wearing full plate might not really be appropriate to a swashbuckling-type, nor is it really warranted for them to lose 4+ feats just to swap over a few non-unbalancing abilities.</p><p></p><p>A swashbuckler or fencer is defined by a few things - one these is fighting in light armour. The +3 AC provided by the class feature makes this entirely viable. Without that, it's simply not.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 4329168, member: 18"] I don't see any way in which Fencer is not a good name, and you provide no justification for your logic. Perhaps Swashbuckler would be better, because it supports the "Look at me!" aspect of it more - that's what swashing your buckler is, banging your sword on it to draw attention yourself. It's not a Fighter/Ranger multi-class, because it's designed to fight in light armour and it's Class Features support that. Honestly, Bialaska, I think you're only posting to troll, here. You clearly have absolutely no personal interest in swashbuckling-type characters and haven't considered how, y'know, wearing full plate might not really be appropriate to a swashbuckling-type, nor is it really warranted for them to lose 4+ feats just to swap over a few non-unbalancing abilities. A swashbuckler or fencer is defined by a few things - one these is fighting in light armour. The +3 AC provided by the class feature makes this entirely viable. Without that, it's simply not. [/QUOTE]
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