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*Pathfinder & Starfinder
Fencer Class - now v3
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<blockquote data-quote="Unwise" data-source="post: 5828855" data-attributes="member: 98008"><p>I agree. In this case I was imagining an opportunity cost. Like the Spellblade guy has that as his power one level. From that point on, whenever he uses his other encounter power, it also has this particular benefit. He in effect gave up another ability to do this though.</p><p></p><p>If it were tied to the use of APs it could just be a feature of a paragon path.</p><p></p><p></p><p>Regarding option (1) I think it is a decently powerful option. It basically means if you give up your at-will riders (by using the MBA) but instead get a move, full defense, second wind, or use a skill in a skill challenge. Even if you did the most boring thing possible and just did full-defense, that is kind of like having an at-will that gives +2 to all defenses as an effect.</p><p></p><p>What I like about it though is the way it gives you the ability to do a full-action duping, or climbing or acrobatics. All of these things are otherwise impractical, but not being able to attack encourages you to do them. A Fencer would be a beast at in-combat skill challenges, as I think they should be.</p></blockquote><p></p>
[QUOTE="Unwise, post: 5828855, member: 98008"] I agree. In this case I was imagining an opportunity cost. Like the Spellblade guy has that as his power one level. From that point on, whenever he uses his other encounter power, it also has this particular benefit. He in effect gave up another ability to do this though. If it were tied to the use of APs it could just be a feature of a paragon path. Regarding option (1) I think it is a decently powerful option. It basically means if you give up your at-will riders (by using the MBA) but instead get a move, full defense, second wind, or use a skill in a skill challenge. Even if you did the most boring thing possible and just did full-defense, that is kind of like having an at-will that gives +2 to all defenses as an effect. What I like about it though is the way it gives you the ability to do a full-action duping, or climbing or acrobatics. All of these things are otherwise impractical, but not being able to attack encourages you to do them. A Fencer would be a beast at in-combat skill challenges, as I think they should be. [/QUOTE]
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Fencer Class - now v3
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