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Feng Shui, Paranoia and other such games
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<blockquote data-quote="Henrix" data-source="post: 1813649" data-attributes="member: 3587"><p>Well, for simplicity's sake I'll limit myself to what I am GMing or will GM, apart from D&D.</p><p></p><p>As an occasional break from my D&D campaign we play <a href="http://www.atlas-games.com/unknownarmies/index.html" target="_blank">Unknown Armies</a>, a weird modern-day fantasy horroresque game in the spirit of Tim Powers. It's a blast! We have a small campaign going, but often play one off scenarios with premade characters from the One Shots! book. (Which is great, you can kill the PCs while contributing to the story! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) Interesting character development with the madness meters.</p><p></p><p>I would like to narrate a bit of <a href="http://www.glorantha.com/" target="_blank">HeroQuest</a>, a fantastic game set in the world of Glorantha (the old RuneQuest world, an old favourite of mine). The game mechanics are rather special, and allows you to do stuff in ways just not possible in most other games.</p><p></p><p><a href="http://www.sorcerer-rpg.com/" target="_blank">Sorcerer</a> is another game I'd like to try my hand at. Once again remarkable game mechanics. And usable for, and available in, a lot of settings, not least Ron Edwards take on the sword and sorcery genre (presented, not surprisingly, in Sorcerer & Sword).</p></blockquote><p></p>
[QUOTE="Henrix, post: 1813649, member: 3587"] Well, for simplicity's sake I'll limit myself to what I am GMing or will GM, apart from D&D. As an occasional break from my D&D campaign we play [URL=http://www.atlas-games.com/unknownarmies/index.html]Unknown Armies[/URL], a weird modern-day fantasy horroresque game in the spirit of Tim Powers. It's a blast! We have a small campaign going, but often play one off scenarios with premade characters from the One Shots! book. (Which is great, you can kill the PCs while contributing to the story! ;)) Interesting character development with the madness meters. I would like to narrate a bit of [URL=http://www.glorantha.com/]HeroQuest[/URL], a fantastic game set in the world of Glorantha (the old RuneQuest world, an old favourite of mine). The game mechanics are rather special, and allows you to do stuff in ways just not possible in most other games. [URL=http://www.sorcerer-rpg.com/]Sorcerer[/URL] is another game I'd like to try my hand at. Once again remarkable game mechanics. And usable for, and available in, a lot of settings, not least Ron Edwards take on the sword and sorcery genre (presented, not surprisingly, in Sorcerer & Sword). [/QUOTE]
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