Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Feng Shui: The Dragons Reborn OOC (Full)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cepter" data-source="post: 1316811" data-attributes="member: 16156"><p>Hey there everybody. John mentioned someone else who was interested in playing, and that someone would be...me! Anyhow, here's the character, hot off the presses:</p><p></p><p>Shinji Kiriyama</p><p>Archetype: Martial Artist</p><p></p><p>Concept: Shinji grew up in the Yakuza. His father was an interogator for the local boss, and Shinji learned from an early age the art of causing pain. Shinji was, and still is, oddly detached from most everything, rarely changing expressions except to give an enimatic smile as he works opponents over. More physical than his father, he chose the more aggressive path of enforcer, taking care of rivals, reluctant businessmen, and anyone else who angered the boss. </p><p></p><p>Melodramatic hook: Until that someone was his father. The elder Kiriyama not only failed to extract certain information, he had allowed the prisoner to escape. The boss decided that this kind of family failure should be taken care of by a family member. And so Shinji was ordered to torture his father to death. But this was a task even a hardened Yakuza like Shinji could not perform. He allowed his father to escape, and nearly got away himself before he was dragged back to the interogation chamber himself. After days of torture, his father's head was brought to him, to show him that there could be no escape. He proved them wrong by killing the torturer and several guards before escaping to Hong Kong, where he looks for a way to get his revenge.</p><p></p><p>Attributes:</p><p>Bod: 6</p><p>Chi: 0 (Fu: 8)</p><p>Mind: 7</p><p>Ref: 8</p><p></p><p>Skills:</p><p>Info, Eastern Philosophy +6 (13)</p><p>Leadership +2 (9)</p><p>Martial Arts +10 (=15)</p><p>Drive +1 (9)</p><p>Intimidation +2 (9)</p><p></p><p>Schticks:</p><p>Hands without Shadows</p><p>Dim Mak</p><p>Lightining Fist</p><p></p><p>Wealth: Poor</p></blockquote><p></p>
[QUOTE="Cepter, post: 1316811, member: 16156"] Hey there everybody. John mentioned someone else who was interested in playing, and that someone would be...me! Anyhow, here's the character, hot off the presses: Shinji Kiriyama Archetype: Martial Artist Concept: Shinji grew up in the Yakuza. His father was an interogator for the local boss, and Shinji learned from an early age the art of causing pain. Shinji was, and still is, oddly detached from most everything, rarely changing expressions except to give an enimatic smile as he works opponents over. More physical than his father, he chose the more aggressive path of enforcer, taking care of rivals, reluctant businessmen, and anyone else who angered the boss. Melodramatic hook: Until that someone was his father. The elder Kiriyama not only failed to extract certain information, he had allowed the prisoner to escape. The boss decided that this kind of family failure should be taken care of by a family member. And so Shinji was ordered to torture his father to death. But this was a task even a hardened Yakuza like Shinji could not perform. He allowed his father to escape, and nearly got away himself before he was dragged back to the interogation chamber himself. After days of torture, his father's head was brought to him, to show him that there could be no escape. He proved them wrong by killing the torturer and several guards before escaping to Hong Kong, where he looks for a way to get his revenge. Attributes: Bod: 6 Chi: 0 (Fu: 8) Mind: 7 Ref: 8 Skills: Info, Eastern Philosophy +6 (13) Leadership +2 (9) Martial Arts +10 (=15) Drive +1 (9) Intimidation +2 (9) Schticks: Hands without Shadows Dim Mak Lightining Fist Wealth: Poor [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Feng Shui: The Dragons Reborn OOC (Full)
Top