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<blockquote data-quote="Terraism" data-source="post: 217580" data-attributes="member: 278"><p>I'd thought I'd read this before in the DMG, but, on looking back, I can't find it - and I don't think it's going to answer it as well as I'd like anyway. I've got a player who, at this point, is going to be the only one (well, we <em>might</em> have another, but I wouldn't bet on it,) for the next six months or so. We'd like to run a 1 on 1 campaign, but I'm not sure what I should do about gauging things. First impulse would be to say that he's about three levels higher than suggested, to balance things out - but would that really work? Beyond that, there'd be some pretty bad problems with versatility, I'd think. The stereotypical party is the archetype for a reason, after all.</p><p></p><p>Now, we've talked this out and decided to run a city-based campaign, rather than a dungeon-crawl type, to minimize what problems we can, but I'm still a bit leery. Any suggestions? I can eyeball some things, but I really would like to be able to rely on some basic 'rules' for this. [Yeah, I'm a 'follow the instructions' kinda guy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />] Oh, and one thing - I'm <em>not</em> going to send an NPC with him, unless he picks up the leadership feat. Having me DM and run a character never seems to work... aside from that though, I'm open to ideas.</p></blockquote><p></p>
[QUOTE="Terraism, post: 217580, member: 278"] I'd thought I'd read this before in the DMG, but, on looking back, I can't find it - and I don't think it's going to answer it as well as I'd like anyway. I've got a player who, at this point, is going to be the only one (well, we [i]might[/i] have another, but I wouldn't bet on it,) for the next six months or so. We'd like to run a 1 on 1 campaign, but I'm not sure what I should do about gauging things. First impulse would be to say that he's about three levels higher than suggested, to balance things out - but would that really work? Beyond that, there'd be some pretty bad problems with versatility, I'd think. The stereotypical party is the archetype for a reason, after all. Now, we've talked this out and decided to run a city-based campaign, rather than a dungeon-crawl type, to minimize what problems we can, but I'm still a bit leery. Any suggestions? I can eyeball some things, but I really would like to be able to rely on some basic 'rules' for this. [Yeah, I'm a 'follow the instructions' kinda guy. :)] Oh, and one thing - I'm [i]not[/i] going to send an NPC with him, unless he picks up the leadership feat. Having me DM and run a character never seems to work... aside from that though, I'm open to ideas. [/QUOTE]
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