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*Pathfinder & Starfinder
Fewer conditions?
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<blockquote data-quote="KarinsDad" data-source="post: 5205473" data-attributes="member: 2011"><p>I agree, although I think Weakened should go the way of the dinosaur. A modifier to hit can take the place of a modifier to damage and we would have one fewer unnecessarily condition.</p><p></p><p>But the real issue is not what the conditions do per se, it's that they are flung around right and left in encounters like monkeys flinging poo.</p><p></p><p>Conditions and even during an encounter buffs/debuffs should be more rare. For example, major conditions like Stun should only occur with Daily powers, not with Encounter powers. And there should be more options to do longer duration buffs with rituals so that buffs are done out of combat and at a cost instead of in combat with excessive bookkeeping. The problem with high level 3.5 buffing wasn't how much could be done, it was how cheap it was to do it (i.e. a few spell slots). IMO.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5205473, member: 2011"] I agree, although I think Weakened should go the way of the dinosaur. A modifier to hit can take the place of a modifier to damage and we would have one fewer unnecessarily condition. But the real issue is not what the conditions do per se, it's that they are flung around right and left in encounters like monkeys flinging poo. Conditions and even during an encounter buffs/debuffs should be more rare. For example, major conditions like Stun should only occur with Daily powers, not with Encounter powers. And there should be more options to do longer duration buffs with rituals so that buffs are done out of combat and at a cost instead of in combat with excessive bookkeeping. The problem with high level 3.5 buffing wasn't how much could be done, it was how cheap it was to do it (i.e. a few spell slots). IMO. [/QUOTE]
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Fewer conditions?
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