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<blockquote data-quote="KarinsDad" data-source="post: 5209405" data-attributes="member: 2011"><p>Fair enough. I do think that people's opinions are colored by their overall experiences and even a single situation can be remember for a long time. If the DM is a rat bastard in encounter design, Slowed might be more hindering. If the players are tactically clever, they design their PCs well, and work together as a team, Slowed is probably a lot less useful.</p><p></p><p>Like AA said "In 150 or so DMing sessions of 4e I can count the number of times it was really significant on one hand". I've been in 5 different 4E groups and around 200 sessions and I haven't really seen it either. keterys, on the other hand, has probably played in more games than I have and he seems to agree with you.</p><p></p><p>I think your claim of "great effectiveness, both for and against PCs, with rather substantial frequency" must reflect a DM and/or players who use it a lot. Ours don't. There are just too many better options.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5209405, member: 2011"] Fair enough. I do think that people's opinions are colored by their overall experiences and even a single situation can be remember for a long time. If the DM is a rat bastard in encounter design, Slowed might be more hindering. If the players are tactically clever, they design their PCs well, and work together as a team, Slowed is probably a lot less useful. Like AA said "In 150 or so DMing sessions of 4e I can count the number of times it was really significant on one hand". I've been in 5 different 4E groups and around 200 sessions and I haven't really seen it either. keterys, on the other hand, has probably played in more games than I have and he seems to agree with you. I think your claim of "great effectiveness, both for and against PCs, with rather substantial frequency" must reflect a DM and/or players who use it a lot. Ours don't. There are just too many better options. [/QUOTE]
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