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General Tabletop Discussion
Character Builds & Optimization
Fey Beguiling vs. Sly Gambit [Now with multiple, albeit eccentric, builds!]
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<blockquote data-quote="darkbard" data-source="post: 7309097" data-attributes="member: 1282"><p>Well, this thread drifts ever further from its original title, but the purpose abides: developing ideas to make this character concept work, and work well.</p><p></p><p>Here's a version that hybrids Warlord and MCs Assassin as per my crazy idea above. Again, feedback is welcome.</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Drow Leader, level 11</p><p>Drow, Cleric/Warlord, Captain of Fortune</p><p>Hybrid Cleric Option: Battle Cleric's Lore</p><p>Warlord Leadership Option: Combat Leader (Hybrid)</p><p>Hybrid Warlord Option: Hybrid Warlord Will</p><p>Versatile Expertise Option: Versatile Expertise (Light blade)</p><p>Versatile Expertise Option: Versatile Expertise (Ki Focuses)</p><p>Inherent Bonuses</p><p>East Rift (East Rift Benefit)</p><p>Theme: Templar</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 9, CON 13, DEX 21, INT 11, WIS 21, CHA 13</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 8, CON 12, DEX 16, INT 10, WIS 16, CHA 12</p><p> </p><p> </p><p>AC: 27 Fort: 18 Ref: 25 Will: 27</p><p>HP: 75 Surges: 8 Surge Value: 18</p><p> </p><p>TRAINED SKILLS</p><p>Dungeoneering +17, Heal +15, Insight +15, Stealth +16</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +9, Arcana +5, Athletics +3, Bluff +6, Diplomacy +6, Endurance +5, History +5, Intimidate +8, Nature +10, Perception +10, Religion +5, Streetwise +6, Thievery +9</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Templar Feature: Templar's Fist</p><p>Drow Racial Power: Cloud of Darkness</p><p>Cleric Utility: Healing Word</p><p>Warlord Feature: Inspiring Word</p><p>Assassin Feature: Shadow Step</p><p>Cleric Attack 1: Sonnlinor's Hammer</p><p>Warlord Attack 1: Direct the Strike</p><p>Warlord Attack 1: Vengeance is Mine</p><p>Cleric Attack 1: Moment of Glory</p><p>Cleric Utility 1: Sudden Inspiration</p><p>Cleric Attack 3: Death Surge</p><p>Warlord Attack 5: Scent of Victory</p><p>Warlord Utility 6: Dragon's Tenacity</p><p>Templar Attack 7: Fettering Glare</p><p>Templar Attack 9: Imperious Gaze</p><p>Warlord Utility 10: Tactical Orders</p><p>Captain of Fortune Attack 11: Lady Luck Smiles</p><p> </p><p>FEATS</p><p>Level 1: Acolyte of the Veil</p><p>Level 2: Versatile Expertise</p><p>Level 4: Mark of Healing</p><p>Level 6: Superior Implement Training (Accurate ki focus)</p><p>Level 8: Improved Initiative</p><p>Level 10: Superior Reflexes</p><p>Level 11: Superior Will</p><p> </p><p>ITEMS</p><p>Dagger x1</p><p>Adventurer's Kit</p><p>Hide Armor x1</p><p>Accurate ki focus x1</p><p>Bracers of Mental Might x1</p><p>Rain of Hammers Accurate ki focus +3</p><p>Symbol of Victory +2</p><p>Resplendent Circlet x1</p><p>====== End ======</p></blockquote><p></p>
[QUOTE="darkbard, post: 7309097, member: 1282"] Well, this thread drifts ever further from its original title, but the purpose abides: developing ideas to make this character concept work, and work well. Here's a version that hybrids Warlord and MCs Assassin as per my crazy idea above. Again, feedback is welcome. ====== Created Using Wizards of the Coast D&D Character Builder ====== Drow Leader, level 11 Drow, Cleric/Warlord, Captain of Fortune Hybrid Cleric Option: Battle Cleric's Lore Warlord Leadership Option: Combat Leader (Hybrid) Hybrid Warlord Option: Hybrid Warlord Will Versatile Expertise Option: Versatile Expertise (Light blade) Versatile Expertise Option: Versatile Expertise (Ki Focuses) Inherent Bonuses East Rift (East Rift Benefit) Theme: Templar FINAL ABILITY SCORES STR 9, CON 13, DEX 21, INT 11, WIS 21, CHA 13 STARTING ABILITY SCORES STR 8, CON 12, DEX 16, INT 10, WIS 16, CHA 12 AC: 27 Fort: 18 Ref: 25 Will: 27 HP: 75 Surges: 8 Surge Value: 18 TRAINED SKILLS Dungeoneering +17, Heal +15, Insight +15, Stealth +16 UNTRAINED SKILLS Acrobatics +9, Arcana +5, Athletics +3, Bluff +6, Diplomacy +6, Endurance +5, History +5, Intimidate +8, Nature +10, Perception +10, Religion +5, Streetwise +6, Thievery +9 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Templar Feature: Templar's Fist Drow Racial Power: Cloud of Darkness Cleric Utility: Healing Word Warlord Feature: Inspiring Word Assassin Feature: Shadow Step Cleric Attack 1: Sonnlinor's Hammer Warlord Attack 1: Direct the Strike Warlord Attack 1: Vengeance is Mine Cleric Attack 1: Moment of Glory Cleric Utility 1: Sudden Inspiration Cleric Attack 3: Death Surge Warlord Attack 5: Scent of Victory Warlord Utility 6: Dragon's Tenacity Templar Attack 7: Fettering Glare Templar Attack 9: Imperious Gaze Warlord Utility 10: Tactical Orders Captain of Fortune Attack 11: Lady Luck Smiles FEATS Level 1: Acolyte of the Veil Level 2: Versatile Expertise Level 4: Mark of Healing Level 6: Superior Implement Training (Accurate ki focus) Level 8: Improved Initiative Level 10: Superior Reflexes Level 11: Superior Will ITEMS Dagger x1 Adventurer's Kit Hide Armor x1 Accurate ki focus x1 Bracers of Mental Might x1 Rain of Hammers Accurate ki focus +3 Symbol of Victory +2 Resplendent Circlet x1 ====== End ====== [/QUOTE]
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Fey Beguiling vs. Sly Gambit [Now with multiple, albeit eccentric, builds!]
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