Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Fey from other cultures
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="fusangite" data-source="post: 2969473" data-attributes="member: 7240"><p>The decision to make the hierarchical society a property of faerie required a heap of debate and thought. But I can totally see where you are coming from. My personal decision to exclude these guys from the faerie category came from the fact that most cultures believing in fairies did not have "nature" as an available category. Everything in the universe was natural (in my opinion, these cultures are/were right and we're all screwed up on this question). I think one of the things that crowds these creatures into the fey category today is the modern idea of fey as nature spirit. </p><p></p><p>My co-GM and I were attempting to design a definition of faeries that did not domesticate these ancient and/or non-Western traditions into our modern concept of nature. But we made that call, in part, because of the needs of our specific campaign in trying to manufacture some kind of global cross-cultural definition. </p><p></p><p>Most game worlds do have a concept called nature; the PHB certainly reinforces this. And the fey definition in the Monster Manual clearly sees this as the defining property of its fey. </p><p></p><p>As a result, I don't feel terribly attached to my definition because it is part of a project, reifying global cultural archetypes, that anthropologists, sociologists and historians have pretty thoroughly discredited. </p><p></p><p>I made my definition to get a job done. I'm happy enough with your definition if it gets your job done. </p><p></p><p>All I would caution against is making sure that your category excludes enough things. If it doesn't, its utility will be impaired.That's a good point. Once again, the D&D alignment system's inability to represent most political orders, both real and fictional, becomes problematic here.Etymologically, there is no dispute. "Faerie" comes from "Peri," a pre-Islamic Persian creature. (Although, at the time, Europeans claimed it was from "Fatum," the Latin word referring to the Three Fates of Greek myth.) As you know, the 12th and 13th centuries were times of massive influence by Middle Eastern cultures on Europe; institutions and ideas in Europe were radically changed. The gowns people wear for university commencements are still the same design as the robes Europeans imported from the Arab world when they adopted the institution of university from it.</p><p></p><p>And the Persian Peris did change European faeries a fair bit. For instance, the Celtic faeries who had, up to that point, been larger than humans became smaller, like the Peris. Similarly, the elaborated court structure was very much a Muslim import onto which pre-existing fairy lore was grafted.Believing that there are creatures who are neither human nor god but are intelligent is, I would hazard a guess, near-universal, stretching far beyond the reach of the ancient Aryans. But the idea of hierarchical societies of trickster creatures living in hidden places is of pretty limited range and not a range that is especially coterminous with Aryan migrations.</p></blockquote><p></p>
[QUOTE="fusangite, post: 2969473, member: 7240"] The decision to make the hierarchical society a property of faerie required a heap of debate and thought. But I can totally see where you are coming from. My personal decision to exclude these guys from the faerie category came from the fact that most cultures believing in fairies did not have "nature" as an available category. Everything in the universe was natural (in my opinion, these cultures are/were right and we're all screwed up on this question). I think one of the things that crowds these creatures into the fey category today is the modern idea of fey as nature spirit. My co-GM and I were attempting to design a definition of faeries that did not domesticate these ancient and/or non-Western traditions into our modern concept of nature. But we made that call, in part, because of the needs of our specific campaign in trying to manufacture some kind of global cross-cultural definition. Most game worlds do have a concept called nature; the PHB certainly reinforces this. And the fey definition in the Monster Manual clearly sees this as the defining property of its fey. As a result, I don't feel terribly attached to my definition because it is part of a project, reifying global cultural archetypes, that anthropologists, sociologists and historians have pretty thoroughly discredited. I made my definition to get a job done. I'm happy enough with your definition if it gets your job done. All I would caution against is making sure that your category excludes enough things. If it doesn't, its utility will be impaired.That's a good point. Once again, the D&D alignment system's inability to represent most political orders, both real and fictional, becomes problematic here.Etymologically, there is no dispute. "Faerie" comes from "Peri," a pre-Islamic Persian creature. (Although, at the time, Europeans claimed it was from "Fatum," the Latin word referring to the Three Fates of Greek myth.) As you know, the 12th and 13th centuries were times of massive influence by Middle Eastern cultures on Europe; institutions and ideas in Europe were radically changed. The gowns people wear for university commencements are still the same design as the robes Europeans imported from the Arab world when they adopted the institution of university from it. And the Persian Peris did change European faeries a fair bit. For instance, the Celtic faeries who had, up to that point, been larger than humans became smaller, like the Peris. Similarly, the elaborated court structure was very much a Muslim import onto which pre-existing fairy lore was grafted.Believing that there are creatures who are neither human nor god but are intelligent is, I would hazard a guess, near-universal, stretching far beyond the reach of the ancient Aryans. But the idea of hierarchical societies of trickster creatures living in hidden places is of pretty limited range and not a range that is especially coterminous with Aryan migrations. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Fey from other cultures
Top