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Fey-themed adventure
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<blockquote data-quote="Tav_Behemoth" data-source="post: 1851385" data-attributes="member: 18017"><p>There are a cool race of stirge-riding fey, the ashmalkins, in <em>A Swarm of Stirges</em>, if I do say so myself, and a bunch of adventure hooks to go with 'em. Some things that would be a particularly good fit with your plans is that the ashmalkins are into alchemical devices and like gnomes (although the feeling is rarely mutual; the ashmalkins' jests tend to be too chaotic and cruel). The ashmalkins are a CR/ECL +0 race, so while there's tons of room to customize them with classes, a single PC can hope to square off against a squad of ashmalkin warriors (unlike, say, nixies). And there's a lot of background provided concerning political conflict, both between different ashmalkin nations and with the Unseelie Court, that could sustain a deep non-combat-oriented game.</p><p></p><p>One cool thing you could do with this would be to present the initial situation as an infestation of stirges. As your gnomish wanderer looks into why the stirges are so much more active than usual, you can gradually reveal the complex ecology of the stirge nest & that the ashmalkins have been breeding and training the stirges as mounts, building strength for their Court-related struggle against the faerie witch and only incidentally causing trouble for the village.</p><p></p><p>A good resource for a threatened-village adventure is Open World Press's <em>Hamlet of Thumble</em>. There, the threat is gnolls IIRC, but you could use the village personalities, locations, and dynamics Ed sets up with an ashmalkin threat or a fey invasion of your own.</p></blockquote><p></p>
[QUOTE="Tav_Behemoth, post: 1851385, member: 18017"] There are a cool race of stirge-riding fey, the ashmalkins, in [I]A Swarm of Stirges[/I], if I do say so myself, and a bunch of adventure hooks to go with 'em. Some things that would be a particularly good fit with your plans is that the ashmalkins are into alchemical devices and like gnomes (although the feeling is rarely mutual; the ashmalkins' jests tend to be too chaotic and cruel). The ashmalkins are a CR/ECL +0 race, so while there's tons of room to customize them with classes, a single PC can hope to square off against a squad of ashmalkin warriors (unlike, say, nixies). And there's a lot of background provided concerning political conflict, both between different ashmalkin nations and with the Unseelie Court, that could sustain a deep non-combat-oriented game. One cool thing you could do with this would be to present the initial situation as an infestation of stirges. As your gnomish wanderer looks into why the stirges are so much more active than usual, you can gradually reveal the complex ecology of the stirge nest & that the ashmalkins have been breeding and training the stirges as mounts, building strength for their Court-related struggle against the faerie witch and only incidentally causing trouble for the village. A good resource for a threatened-village adventure is Open World Press's [i]Hamlet of Thumble[/i]. There, the threat is gnolls IIRC, but you could use the village personalities, locations, and dynamics Ed sets up with an ashmalkin threat or a fey invasion of your own. [/QUOTE]
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