Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
FFG Legendary Class contest submissions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruavel" data-source="post: 346082" data-attributes="member: 5704"><p><strong>Message for Khur: Maite d'Escrime editing</strong></p><p></p><p>just wanted to discuss a few points on the Maitre before I finalise the editing process for this LgC... in particular I wanted to reach some sort of compromise between the changes you've suggested to Lightning Riposte and Arresting Stop-hit and the elements that they contained when originally produced...</p><p></p><p>have a read of what I have prepared... I hope we can both be happy with the final result...</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p><strong>Lightning Riposte (Ex):</strong> When fighting in melee, once per round the maitre can attempt to parry an opponent’s melee attack with her rapier by making a Reflex saving throw equal to the opponent’s attack roll. If she succeeds, the enemy's attack misses and the maitre may immediately attempt a single attack against her adversary at her highest base attack bonus with a +1 bonus per power level due to the surprising nature of the strike. Opponents using a full attack action get their remaining attacks after the riposte. If the maitre fails the Reflex save, the attack against her is resolved normally and no riposte attack occurs. The maitre can use this technique a number of times per day equal to twice her power level.</p><p></p><p>(elements changed: bonus to attack with riposte; number reduced to twice power level per day)</p><p></p><p><strong>Arresting Stop-hit (Ex):</strong> A maitre with superior initiative can ready an action to launch a counter-attack as her opponent tries to strike her. The combatants making opposing attack rolls, with the maitre receiving a +1 bonus to attack per power level. If the maitre’s attack roll is higher she lodges the point of her rapier into the attacking limb of her opponent that stops that opponents attack as well as inflicting a normal damage. The victim so struck must make a Fortitude saving throw (DC 10 + power level + half the damage from the stop-hit) or suffer a –2 penalty to all Climb and Swim checks, attack rolls, and Strength checks using the injured limb. Multiple blows to the same limb do not cause penalties that stack, although they can force multiple saving throws. (See DMG Chapter 3, Damage, Variant: Damage to Specific Areas for more information.) Creatures immune to critical hits are also immune to limb injury. If a maitre’s stop-hit successfully strikes and opponent using the full attack action, the opponent must make a similar Fortitude saving throw or lose any attacks he has left in the round. The maitre can use this technique a number of times per day equal to her power level.</p><p></p><p>(elements changed: bonus to opposed attack rolls, times per day reduced to 1/power per day)</p><p></p><p>I've started writing the additional quest and will discuss that with you once we have the LgC Abilities finalised...</p><p></p><p>please don't think that I'm just bagging your alterations out of hand... the suggestions you've made in other areas have been great... Critical Precision and Crippling Cuts look great... but after reading your first edit, these two (ie Lightning Riposte and Arresting Stop-hit) went from being "must have's" to "first culled from the list" for me... (which is saying something coming from a fencer)...</p><p></p><p>thanx for all you effort... I think this is going to work out to be an excellent Netbook...</p><p></p><p>ps - when do you want the 'iconics' done by...?</p></blockquote><p></p>
[QUOTE="Ruavel, post: 346082, member: 5704"] [b]Message for Khur: Maite d'Escrime editing[/b] just wanted to discuss a few points on the Maitre before I finalise the editing process for this LgC... in particular I wanted to reach some sort of compromise between the changes you've suggested to Lightning Riposte and Arresting Stop-hit and the elements that they contained when originally produced... have a read of what I have prepared... I hope we can both be happy with the final result... :) [B]Lightning Riposte (Ex):[/B] When fighting in melee, once per round the maitre can attempt to parry an opponent’s melee attack with her rapier by making a Reflex saving throw equal to the opponent’s attack roll. If she succeeds, the enemy's attack misses and the maitre may immediately attempt a single attack against her adversary at her highest base attack bonus with a +1 bonus per power level due to the surprising nature of the strike. Opponents using a full attack action get their remaining attacks after the riposte. If the maitre fails the Reflex save, the attack against her is resolved normally and no riposte attack occurs. The maitre can use this technique a number of times per day equal to twice her power level. (elements changed: bonus to attack with riposte; number reduced to twice power level per day) [B]Arresting Stop-hit (Ex):[/B] A maitre with superior initiative can ready an action to launch a counter-attack as her opponent tries to strike her. The combatants making opposing attack rolls, with the maitre receiving a +1 bonus to attack per power level. If the maitre’s attack roll is higher she lodges the point of her rapier into the attacking limb of her opponent that stops that opponents attack as well as inflicting a normal damage. The victim so struck must make a Fortitude saving throw (DC 10 + power level + half the damage from the stop-hit) or suffer a –2 penalty to all Climb and Swim checks, attack rolls, and Strength checks using the injured limb. Multiple blows to the same limb do not cause penalties that stack, although they can force multiple saving throws. (See DMG Chapter 3, Damage, Variant: Damage to Specific Areas for more information.) Creatures immune to critical hits are also immune to limb injury. If a maitre’s stop-hit successfully strikes and opponent using the full attack action, the opponent must make a similar Fortitude saving throw or lose any attacks he has left in the round. The maitre can use this technique a number of times per day equal to her power level. (elements changed: bonus to opposed attack rolls, times per day reduced to 1/power per day) I've started writing the additional quest and will discuss that with you once we have the LgC Abilities finalised... please don't think that I'm just bagging your alterations out of hand... the suggestions you've made in other areas have been great... Critical Precision and Crippling Cuts look great... but after reading your first edit, these two (ie Lightning Riposte and Arresting Stop-hit) went from being "must have's" to "first culled from the list" for me... (which is saying something coming from a fencer)... thanx for all you effort... I think this is going to work out to be an excellent Netbook... ps - when do you want the 'iconics' done by...? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
FFG Legendary Class contest submissions
Top