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<blockquote data-quote="Khur" data-source="post: 601082" data-attributes="member: 5583"><p><strong>Info</strong></p><p></p><p> Unfortunately no, and I guess I'm the only one who could have the date. It's going slowly because we're all doing this in our spare time. Many of us don't have much. You'll probably be able to download the PDF right here on EN World and from Fantasy Flight Games. Thanks for the query though and please keep watching for the PDF. Chime in any time you feel like it.</p><p></p><p></p><p>As for Kaob's hammer, there <em>is</em> an official modification for bludgeoning weapons that does the same thing as keen. I think it's in <em>Sword and Fist</em>, so we can't use the official version. Nothing is stopping us from using a renamed version of the same thing, though, as another extra, because it <em>is </em> a reasonable extrapolation form the core rules. We just can't use the same text and name found in S&F. Perhaps we can just make one power, a slightly reworked keen, that works for any weapon.</p><p></p><p>Otherwise, I think it's fine. To me, showing how the rules can be bent or altered is an idea generator for DMs, which is good if it's not taken too far. For example, I ignore the blanket statement in <em>polymorph other</em> stating the recipient of the spell gets none of the new form's extraordinary (Ex) abilities. If someone transforms into a sahuagin, he gets light and freshwater sensitivity as well as amphibious (physiological aspects). He doesn't get blood frenzy, speak with sharks, and underwater sense (mental aspects).</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Khur, post: 601082, member: 5583"] [b]Info[/b] Unfortunately no, and I guess I'm the only one who could have the date. It's going slowly because we're all doing this in our spare time. Many of us don't have much. You'll probably be able to download the PDF right here on EN World and from Fantasy Flight Games. Thanks for the query though and please keep watching for the PDF. Chime in any time you feel like it. As for Kaob's hammer, there [i]is[/i] an official modification for bludgeoning weapons that does the same thing as keen. I think it's in [i]Sword and Fist[/i], so we can't use the official version. Nothing is stopping us from using a renamed version of the same thing, though, as another extra, because it [i]is [/i] a reasonable extrapolation form the core rules. We just can't use the same text and name found in S&F. Perhaps we can just make one power, a slightly reworked keen, that works for any weapon. Otherwise, I think it's fine. To me, showing how the rules can be bent or altered is an idea generator for DMs, which is good if it's not taken too far. For example, I ignore the blanket statement in [i]polymorph other[/i] stating the recipient of the spell gets none of the new form's extraordinary (Ex) abilities. If someone transforms into a sahuagin, he gets light and freshwater sensitivity as well as amphibious (physiological aspects). He doesn't get blood frenzy, speak with sharks, and underwater sense (mental aspects). :D [/QUOTE]
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