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<blockquote data-quote="Khur" data-source="post: 694152" data-attributes="member: 5583"><p><strong>Re: comments</strong></p><p></p><p> Excellent Paul! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Please, all of you, don't worry about offending me. I'm not so easily bruised. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> (Are some persons really so touchy?) Besides, I want this project to shine. So few foibles when I haven't done the "polish" edits is actually a heartening development.</p><p></p><p>Most of the changes you've pointed out are great. Low light vision is a simple doubling of sight range in dim light conditions per the <em>Player's Handbook</em>, so it doesn't need to be incremented. (That it could be incremented, even for <em>PHB</em> races, is another issue.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) The only other one I didn't change is Might of the Eternal. One-time ability bonuses are not denoted by any qualifier in these classes, nor do they need to be.</p><p></p><p>As for the Nimrod problem, that it needs to have a prerequisite of the Favored Enemy class ability, or have some other means of defining the type of enemies the nimrod must hunt in his quest is beyond doubt. This quest also makes it easier on a character that has fewer ranger levels. Sheridan may shed some light on this subject.</p><p></p><p>One possibility:</p><p></p><p><strong>Prerequisites</strong></p><p><strong>Special:</strong> The character must possess at least two favored enemies, either through the ranger class ability or some other means, such as a feat or prestige class ability.</p><p></p><p><strong>Quests</strong></p><p>Before becoming eligible for achieving nimrod status, the character must eradicate an entire community of each of his favored enemy types per four character levels. At least one specific creature from each of the prospective nimrod's favored enemies must be selected. For example, Venator (Rgr 12) has three favored enemies at this point: beasts, goblinoids, and oozes. To become eligible for nimrod status, Venator must eradicate three groups of favored enemies from the region. He decides to rid his area of a goblin tribe, owlbears, and ochre jellies. The DM must approve any choices the player makes, and the aspirant may not be aided by more than five other characters.</p><p></p><p>...and etc.</p><p></p><p></p><p>Thanks again!</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>EDIT: I don't remember putting apostate in the Divine Weapon, but I must have. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> I changed it to: "The announcement caused uproar among the prelacy...."</p></blockquote><p></p>
[QUOTE="Khur, post: 694152, member: 5583"] [b]Re: comments[/b] Excellent Paul! :D Please, all of you, don't worry about offending me. I'm not so easily bruised. ;) (Are some persons really so touchy?) Besides, I want this project to shine. So few foibles when I haven't done the "polish" edits is actually a heartening development. Most of the changes you've pointed out are great. Low light vision is a simple doubling of sight range in dim light conditions per the [i]Player's Handbook[/i], so it doesn't need to be incremented. (That it could be incremented, even for [i]PHB[/i] races, is another issue.:)) The only other one I didn't change is Might of the Eternal. One-time ability bonuses are not denoted by any qualifier in these classes, nor do they need to be. As for the Nimrod problem, that it needs to have a prerequisite of the Favored Enemy class ability, or have some other means of defining the type of enemies the nimrod must hunt in his quest is beyond doubt. This quest also makes it easier on a character that has fewer ranger levels. Sheridan may shed some light on this subject. One possibility: [b]Prerequisites[/b] [b]Special:[/b] The character must possess at least two favored enemies, either through the ranger class ability or some other means, such as a feat or prestige class ability. [b]Quests[/b] Before becoming eligible for achieving nimrod status, the character must eradicate an entire community of each of his favored enemy types per four character levels. At least one specific creature from each of the prospective nimrod's favored enemies must be selected. For example, Venator (Rgr 12) has three favored enemies at this point: beasts, goblinoids, and oozes. To become eligible for nimrod status, Venator must eradicate three groups of favored enemies from the region. He decides to rid his area of a goblin tribe, owlbears, and ochre jellies. The DM must approve any choices the player makes, and the aspirant may not be aided by more than five other characters. ...and etc. Thanks again! :D EDIT: I don't remember putting apostate in the Divine Weapon, but I must have. :rolleyes: I changed it to: "The announcement caused uproar among the prelacy...." [/QUOTE]
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