Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
FFG's Genesys; Shadow of the Beanstalk thoughts?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GreyLord" data-source="post: 7951247" data-attributes="member: 4348"><p>I have not played Genesys, but from what I understand it is basically the same as the SWRPG system, with some minor name changes (spells/magic instead of force...etc).</p><p></p><p>Don't know how Shadow of the Beanstalk is handled in play, but have used books for that world for fun.</p><p></p><p>The system, as a modified SWRPG system, should be relatively flexible. It is more of a story telling system in some ways than a straight up black and white success system (D&D is more black and white in success).</p><p></p><p>In this, it means you can succeed or fail, but you can also have side things which are positive or negative even if you succeed or fail. For example, you could fail, but at the same time that failure turns into a positive. At the same time you could succeed, but that success turns into a pyric victory.</p><p></p><p>As an example, let's say that you are using your a cybernetic site to snipe a headshot at an enemy for an assassination. You roll a success, but at the same time the dice also show that there is a negative effect from the is success. It is then up the Game master to say how this is implemented. So, it turns out that you assassinate the target, but your assassination is noticed and attention drawn to you. Your face ends up on the holovids and news and you are now a wanted individual. There are several organizations after you, and you are being cornered in you hideout even as you set up to flee.</p><p></p><p>Or, on a negative side, let's say you fail but also show a positive event. You thus miss, but in missing you accidentally hit a gas main near the target. It explodes, taking out the target and masking all evidence that you were involved.</p><p></p><p>There are some differences between the systems, but are very similar overall. If you know one, you know the other.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 7951247, member: 4348"] I have not played Genesys, but from what I understand it is basically the same as the SWRPG system, with some minor name changes (spells/magic instead of force...etc). Don't know how Shadow of the Beanstalk is handled in play, but have used books for that world for fun. The system, as a modified SWRPG system, should be relatively flexible. It is more of a story telling system in some ways than a straight up black and white success system (D&D is more black and white in success). In this, it means you can succeed or fail, but you can also have side things which are positive or negative even if you succeed or fail. For example, you could fail, but at the same time that failure turns into a positive. At the same time you could succeed, but that success turns into a pyric victory. As an example, let's say that you are using your a cybernetic site to snipe a headshot at an enemy for an assassination. You roll a success, but at the same time the dice also show that there is a negative effect from the is success. It is then up the Game master to say how this is implemented. So, it turns out that you assassinate the target, but your assassination is noticed and attention drawn to you. Your face ends up on the holovids and news and you are now a wanted individual. There are several organizations after you, and you are being cornered in you hideout even as you set up to flee. Or, on a negative side, let's say you fail but also show a positive event. You thus miss, but in missing you accidentally hit a gas main near the target. It explodes, taking out the target and masking all evidence that you were involved. There are some differences between the systems, but are very similar overall. If you know one, you know the other. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
FFG's Genesys; Shadow of the Beanstalk thoughts?
Top