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FFT Geomancer base class
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<blockquote data-quote="Graf" data-source="post: 3019535" data-attributes="member: 3087"><p>Glad to have generally been helpful.</p><p></p><p>My experience so far with fireballs in an Age of Worms campaign is that "size" isn't much of a hamper even in a tight dungeon. Provided the other characters know you'll be blasting you can use the fireball basically every fight.</p><p>With a full sized blast starting at low level I think your character would have the potential to completely dominate the Age of Worms game that I’m in (at least until middle levels).</p><p>But if your DM thinks that having a full sized blast from level one works then I have to admit I wouldn’t say no.</p><p></p><p></p><p>I'm inclinded to give you a pass on this just cause it was an original part of the class but I have to admit that I'd give you a hard time as a DM just 'cause the argument doesn't make any sense.</p><p></p><p>Simple weapons are all simple. Two handed martial weapons include bizarre collection of stuff. They’re all different sizes, they’re all different shapes and every one uses a completely different combat style.</p><p></p><p>Sample question I'd ask as your DM:</p><p>"So your argument is that you've somehow managed to learn to use a Guisarme, a heavy Flail, a greataxe, a greatsword, and a quarterstaff, but you're incapable of using a spear (read: pointy stick)?"</p><p>If you’re character has received the level of training that qualifies you for mastery of both the ransuer and the greatclub I find it impossible to imagine you can’t use a club. </p><p></p><p>I don’t actually but the “softening” of death sentence argument either. Honestly powers that are reasonably balanced in a FF Tactics won’t necessarily be so in an RPG. The statement “I made it weaker than it was in FF Tactics” doesn’t have any kind of meaning in DnD.</p><p></p><p>The shorter duration of the other powers helps limit their abusability but I just wouldn’t give a lower level character access to death magic.</p><p></p><p>Anyway, just a minor thought/gripes. Nobody ever agrees on every point.</p><p>Hope you have fun with your new class!</p></blockquote><p></p>
[QUOTE="Graf, post: 3019535, member: 3087"] Glad to have generally been helpful. My experience so far with fireballs in an Age of Worms campaign is that "size" isn't much of a hamper even in a tight dungeon. Provided the other characters know you'll be blasting you can use the fireball basically every fight. With a full sized blast starting at low level I think your character would have the potential to completely dominate the Age of Worms game that I’m in (at least until middle levels). But if your DM thinks that having a full sized blast from level one works then I have to admit I wouldn’t say no. I'm inclinded to give you a pass on this just cause it was an original part of the class but I have to admit that I'd give you a hard time as a DM just 'cause the argument doesn't make any sense. Simple weapons are all simple. Two handed martial weapons include bizarre collection of stuff. They’re all different sizes, they’re all different shapes and every one uses a completely different combat style. Sample question I'd ask as your DM: "So your argument is that you've somehow managed to learn to use a Guisarme, a heavy Flail, a greataxe, a greatsword, and a quarterstaff, but you're incapable of using a spear (read: pointy stick)?" If you’re character has received the level of training that qualifies you for mastery of both the ransuer and the greatclub I find it impossible to imagine you can’t use a club. I don’t actually but the “softening” of death sentence argument either. Honestly powers that are reasonably balanced in a FF Tactics won’t necessarily be so in an RPG. The statement “I made it weaker than it was in FF Tactics” doesn’t have any kind of meaning in DnD. The shorter duration of the other powers helps limit their abusability but I just wouldn’t give a lower level character access to death magic. Anyway, just a minor thought/gripes. Nobody ever agrees on every point. Hope you have fun with your new class! [/QUOTE]
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