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FGG/Necromancer Games teases 5th Edition Foes
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<blockquote data-quote="Morrus" data-source="post: 6350333" data-attributes="member: 1"><p>I personally prefer it. Creativity trumps formula in my mind, and 99% of fiction would be terribly inhibited if bad guys all followed a specific template. As long as the CR gives the DM a good idea of the basic encounter level, I'm cool. Get funky on it. Just make sure I can easily establish the danger level so I don't accidentally TPK. Heck, a paragraph of advice on that very subject for each critter would be amazing ("This critter is fairly weak, but it's X power is extremely powerful, though only useable once per day.")</p></blockquote><p></p>
[QUOTE="Morrus, post: 6350333, member: 1"] I personally prefer it. Creativity trumps formula in my mind, and 99% of fiction would be terribly inhibited if bad guys all followed a specific template. As long as the CR gives the DM a good idea of the basic encounter level, I'm cool. Get funky on it. Just make sure I can easily establish the danger level so I don't accidentally TPK. Heck, a paragraph of advice on that very subject for each critter would be amazing ("This critter is fairly weak, but it's X power is extremely powerful, though only useable once per day.") [/QUOTE]
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FGG/Necromancer Games teases 5th Edition Foes
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