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FGG/Necromancer Games teases 5th Edition Foes
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<blockquote data-quote="MoutonRustique" data-source="post: 6350881" data-attributes="member: 22362"><p>I am of those for whom the concept of balance is primordial - that being said, the word evidently means a different thing to different people. Most people I read saying something along the lines of : "there is no need for balance, you just..." are in fact <em>balancing</em>... It is thus evident that my understanding of the concept differs from theirs.</p><p></p><p><em>Here is my offer for an elegant solution :</em> build your monsters as you would; for monsters that cannot be used "<em>w/o thinking about it too much at their CR</em>", put a sidebar or a note of some kind indicating that this creature possibly requires the use of x and y considerations.</p><p></p><p>The creature in question is a great example to use. While it may "clock in" at CR 5 or something - this isn't actually true. What you're saying is more along the lines of : <em>this is where I believe it would be best used</em> as opposed to <em>this is the level at which regular PCs can take it on w/o too many special precautions</em> (which is what I believe the CR says).</p><p></p><p>It would then be a simple matter for you to add a sidebar stating that when used, its presence and power should be forewarned and possible counters prepared or encourage, strongly, non-combat resolutions and such and such.</p><p></p><p>In essence, give a shout-out that this creature may cause problems when used w/o forethought and planning.</p></blockquote><p></p>
[QUOTE="MoutonRustique, post: 6350881, member: 22362"] I am of those for whom the concept of balance is primordial - that being said, the word evidently means a different thing to different people. Most people I read saying something along the lines of : "there is no need for balance, you just..." are in fact [I]balancing[/I]... It is thus evident that my understanding of the concept differs from theirs. [I]Here is my offer for an elegant solution :[/I] build your monsters as you would; for monsters that cannot be used "[I]w/o thinking about it too much at their CR[/I]", put a sidebar or a note of some kind indicating that this creature possibly requires the use of x and y considerations. The creature in question is a great example to use. While it may "clock in" at CR 5 or something - this isn't actually true. What you're saying is more along the lines of : [I]this is where I believe it would be best used[/I] as opposed to [I]this is the level at which regular PCs can take it on w/o too many special precautions[/I] (which is what I believe the CR says). It would then be a simple matter for you to add a sidebar stating that when used, its presence and power should be forewarned and possible counters prepared or encourage, strongly, non-combat resolutions and such and such. In essence, give a shout-out that this creature may cause problems when used w/o forethought and planning. [/QUOTE]
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