Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Fictional creatures that would make good monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CruelSummerLord" data-source="post: 3446667" data-attributes="member: 48692"><p>As we all know, D&D has lifted a lot of its monsters from both ancient myth and more modern fiction. This thread is to propose and discuss monsters that may not yet have been adapted, but might still make cool concepts for monsters. </p><p></p><p>My own initial thoughts are some of the creations of, believe it or not, L. Frank Baum. The original <em>Wizard of Oz</em> is not something many parents today would want their children reading; by today's standards, some parts are genuinely gruesome. The movie is far more lighthearted, and dispensed with elements like this completely. </p><p></p><p>Kelidas are bear-like creatures with the heads of tigers. They're vicious predators who the main characters meet on their first journey to the Emerald City, and only survive the encounter by hurling the Kelidas off a cliff, where they're killed from the fall. </p><p></p><p>Now, admittedly, they're similar to the owlbear. But honestly, aren't tigers much more dangerous than owls, at least from a human's point of view? There's no reason they couldn't, for instance, have an even surlier and more vicious disposition than owlbears, or be hated species enemies. </p><p></p><p>Hammerheads are a very peculiar race, one which resemble armless humans with the ability to extend their necks to a very long distance. They attack by delivering vicious head-butts, as the main characters find out when they journey to find the Witch of the South. They don't allow anyone to cross the hills they call home, which could easily lead them to cross paths with adventurers. </p><p></p><p>These guys would probably have exceptionally hard and thick bones, similar to auromvoraxes, to cope with banging their heads against warriors wearing metal armor and carrying metal shields. Their necks would also have an exceptionally thick hide, to protect them from attacks directed against this potential weak spot. Granted, they'd probably need to have arms if they were written up as monsters. I'd see them as CN in nature-wanting to be left alone, maybe conducting some small-scale trade with neighboring peoples, but otherwise indifferent to the fates of anyone else. Better to die alone than live with others. </p><p></p><p>Any other ideas? How about the Grendel or the Jabberwock, for example?</p></blockquote><p></p>
[QUOTE="CruelSummerLord, post: 3446667, member: 48692"] As we all know, D&D has lifted a lot of its monsters from both ancient myth and more modern fiction. This thread is to propose and discuss monsters that may not yet have been adapted, but might still make cool concepts for monsters. My own initial thoughts are some of the creations of, believe it or not, L. Frank Baum. The original [I]Wizard of Oz[/I] is not something many parents today would want their children reading; by today's standards, some parts are genuinely gruesome. The movie is far more lighthearted, and dispensed with elements like this completely. Kelidas are bear-like creatures with the heads of tigers. They're vicious predators who the main characters meet on their first journey to the Emerald City, and only survive the encounter by hurling the Kelidas off a cliff, where they're killed from the fall. Now, admittedly, they're similar to the owlbear. But honestly, aren't tigers much more dangerous than owls, at least from a human's point of view? There's no reason they couldn't, for instance, have an even surlier and more vicious disposition than owlbears, or be hated species enemies. Hammerheads are a very peculiar race, one which resemble armless humans with the ability to extend their necks to a very long distance. They attack by delivering vicious head-butts, as the main characters find out when they journey to find the Witch of the South. They don't allow anyone to cross the hills they call home, which could easily lead them to cross paths with adventurers. These guys would probably have exceptionally hard and thick bones, similar to auromvoraxes, to cope with banging their heads against warriors wearing metal armor and carrying metal shields. Their necks would also have an exceptionally thick hide, to protect them from attacks directed against this potential weak spot. Granted, they'd probably need to have arms if they were written up as monsters. I'd see them as CN in nature-wanting to be left alone, maybe conducting some small-scale trade with neighboring peoples, but otherwise indifferent to the fates of anyone else. Better to die alone than live with others. Any other ideas? How about the Grendel or the Jabberwock, for example? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Fictional creatures that would make good monsters
Top