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Fictional examples of Rangers
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<blockquote data-quote="Undrave" data-source="post: 8048291" data-attributes="member: 7015698"><p>I agree with you on the Guerilla 'Dirty' fighting styling. Rangers should be the kind to pick up Magic tricks when they're useful, and gives them an edge, and shouldn't have such a structure progression and spell list. It should be closer to the Bard's Magical Secret even. And probably more rituals. Then you can have Subclasses that tap more into the Magical aspect or not. Arcane Archer or the Seeker could have been a more Magical Ranger, for exemple.</p><p></p><p></p><p></p><p>I think this speaks more to DnD's reliance on a magic system than anything else if you ask me.</p><p></p><p></p><p></p><p>That's why Survivorman was always the superior show. It's not as 'flashy' and 'badass' but Les is doing it all on his own, including lugging his camera equipement.</p><p></p><p></p><p></p><p>How about 'Weapons Master'? Or simply lean into the fiction a little more and call them 'Mercenaries'. </p><p></p><p></p><p></p><p>5e really is the 'Spell' edition. Unique racial abilities? Just have them check the Spell section. Unique Class abilities? Just throw a spell name in italics and some limits to its use. Done. Magic items? They just reproduce spells. </p><p></p><p>Spells spells spells spells... so much spells.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8048291, member: 7015698"] I agree with you on the Guerilla 'Dirty' fighting styling. Rangers should be the kind to pick up Magic tricks when they're useful, and gives them an edge, and shouldn't have such a structure progression and spell list. It should be closer to the Bard's Magical Secret even. And probably more rituals. Then you can have Subclasses that tap more into the Magical aspect or not. Arcane Archer or the Seeker could have been a more Magical Ranger, for exemple. I think this speaks more to DnD's reliance on a magic system than anything else if you ask me. That's why Survivorman was always the superior show. It's not as 'flashy' and 'badass' but Les is doing it all on his own, including lugging his camera equipement. How about 'Weapons Master'? Or simply lean into the fiction a little more and call them 'Mercenaries'. 5e really is the 'Spell' edition. Unique racial abilities? Just have them check the Spell section. Unique Class abilities? Just throw a spell name in italics and some limits to its use. Done. Magic items? They just reproduce spells. Spells spells spells spells... so much spells. [/QUOTE]
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