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<blockquote data-quote="Retreater" data-source="post: 7451154" data-attributes="member: 42040"><p>In my original post I meant that I was running the game RAW and then saw that it wasn't balanced how I liked, and then I added houserules. I wasn't complaining that the game felt off after I added my homebrew content. </p><p>I have been frustrated with elements of the design of 5e. For example, my party had characters with ACs so high at 4th level, that typical, level-appropriate monsters would have to roll a 16 or higher to hit (and even then do only 5 points of damage or so). And then, to try to challenge the group by attacking their Dexterity saves, I threw 2 hellhounds, and had a TPK in 2 rounds. </p><p>I've been trying to add terrain features that can hurt or help the party depending on their tactics, trap encounters, skill challenges during combats, etc., just to liven up things. But I can't help but think, "I'm not really running D&D anymore" because there is no support for this through any official channels (unless I missed it). At what point does my houseruling and homebrewing make it a game that's not D&D? </p><p>Which is why I came here - not to say "5e is broken" but to ask "are you experiencing what I'm experiencing, and if so, what are you doing about it?"</p></blockquote><p></p>
[QUOTE="Retreater, post: 7451154, member: 42040"] In my original post I meant that I was running the game RAW and then saw that it wasn't balanced how I liked, and then I added houserules. I wasn't complaining that the game felt off after I added my homebrew content. I have been frustrated with elements of the design of 5e. For example, my party had characters with ACs so high at 4th level, that typical, level-appropriate monsters would have to roll a 16 or higher to hit (and even then do only 5 points of damage or so). And then, to try to challenge the group by attacking their Dexterity saves, I threw 2 hellhounds, and had a TPK in 2 rounds. I've been trying to add terrain features that can hurt or help the party depending on their tactics, trap encounters, skill challenges during combats, etc., just to liven up things. But I can't help but think, "I'm not really running D&D anymore" because there is no support for this through any official channels (unless I missed it). At what point does my houseruling and homebrewing make it a game that's not D&D? Which is why I came here - not to say "5e is broken" but to ask "are you experiencing what I'm experiencing, and if so, what are you doing about it?" [/QUOTE]
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