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Fiddling around with Fifth Ed
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<blockquote data-quote="OB1" data-source="post: 7452801" data-attributes="member: 6796241"><p>I’d argue that all choices related to what goes on your character sheet are an unavoidable meta-game. What you actually do during play is what matters. </p><p></p><p>Put simply, I can come up with any number of in game reasons why my decision to take Tavern Brawler as a Gnome Sorcerer is character driven, for example, that character often got into bar fights. You may counter that there was a better choice, but characters, like people, don’t always make the optimal choice in their lives. </p><p></p><p>Or, they might not be able to master a particular skill even if they want to. It’s only in the meta-game that any PC can always succeed at gaining the benefit of whatever ability they want. Knowing that is the case forever taints character creation and advancement with meta-game implications.</p></blockquote><p></p>
[QUOTE="OB1, post: 7452801, member: 6796241"] I’d argue that all choices related to what goes on your character sheet are an unavoidable meta-game. What you actually do during play is what matters. Put simply, I can come up with any number of in game reasons why my decision to take Tavern Brawler as a Gnome Sorcerer is character driven, for example, that character often got into bar fights. You may counter that there was a better choice, but characters, like people, don’t always make the optimal choice in their lives. Or, they might not be able to master a particular skill even if they want to. It’s only in the meta-game that any PC can always succeed at gaining the benefit of whatever ability they want. Knowing that is the case forever taints character creation and advancement with meta-game implications. [/QUOTE]
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