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Fiddling around with Fifth Ed
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<blockquote data-quote="The Crimson Binome" data-source="post: 7453650" data-attributes="member: 6775031"><p>I don't blame other people when I die. I blame <em>myself</em>, when anyone <em>else</em> dies.</p><p></p><p>I do expect other players to blame themselves, if I die, regardless of whether or not they could have actually made a difference. This is a group effort, and the death of any individual represents a failure for everyone involved. The only consolation is when you can know, with reasonable certainty, that there's nothing more you could have done.</p><p></p><p>If you intentionally go into it with the plan of not really trying, then you're letting down the group. There's social pressure against intentionally building a weak character, which is why the game should not be designed under the assumption that anyone would intentionally choose to do so.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7453650, member: 6775031"] I don't blame other people when I die. I blame [I]myself[/I], when anyone [I]else[/I] dies. I do expect other players to blame themselves, if I die, regardless of whether or not they could have actually made a difference. This is a group effort, and the death of any individual represents a failure for everyone involved. The only consolation is when you can know, with reasonable certainty, that there's nothing more you could have done. If you intentionally go into it with the plan of not really trying, then you're letting down the group. There's social pressure against intentionally building a weak character, which is why the game should not be designed under the assumption that anyone would intentionally choose to do so. [/QUOTE]
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