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Fiddly Bits: Feet of Movement
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<blockquote data-quote="I'm A Banana" data-source="post: 5990515" data-attributes="member: 2067"><p>Not including an alternative does. </p><p></p><p>It does so first because any measurement in feet is something I instantly have to somehow envision. I don't have a database in my head of what 90 feet vs. 30 feet looks like from the perspective of a character in the world. I don't know how big a boom that is. Is it small enough to only hit one kobold? Big enough to hit some but not all? Tremendous and capable of killing all the demihumans in the room? No idea. Especially not when I also don't know how big the room is, how big the monster is, how wide the river is, how deep the pit is...</p><p></p><p>It also does so because it makes me feel like I am boning a player by not taking their abilities and strategies into account. Just because I don't want to hassle with bits like space and reach doesn't mean I don't want to know if the rogue can get behind the ogre for a possible Sneak Attack, and it doesn't mean I don't want the fighter to be unable to shove things around. It does mean I don't care about precision, but I still appreciate things like how this impacts the action economy and targeting, and I need some sort of supplement for how to judge that if I am not using precise measurements. </p><p></p><p></p><p></p><p>Like I said, I wouldn't want to take them away from those who love them.</p><p></p><p>I just want an alternative. Because measurements don't work for me.</p><p></p><p></p><p></p><p>I mostly play 4e and die a little inside whenever I have to measure radii or move my token around the incredibly detailed (but never really <em>utilized</em>) grid.</p><p></p><p>I also run FFZ, which does NOT care where the heck you are. But while that's in-genre for the wahoo cinematic anime ridiculousness of Final Fantasy (there is no distance you cannot travel in however long it takes you to look awesome doing it), it's not very in-genre for the more grounded D&D, so I need something more like a middle ground that can give me a finer granularity but that doesn't require me to fiddle with grids and measurements. </p><p></p><p>I mean, yeah, I could build one from scratch myself or yoink some other system's stuff, but I still want one when I sit down to play D&D on Monday, and I ain't got one. WotC wants me to care about 10 feet instead and I do not care about 10 feet and 10 years of trying to make me care about 10 feet is not working in the slightest, guys, for real.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5990515, member: 2067"] Not including an alternative does. It does so first because any measurement in feet is something I instantly have to somehow envision. I don't have a database in my head of what 90 feet vs. 30 feet looks like from the perspective of a character in the world. I don't know how big a boom that is. Is it small enough to only hit one kobold? Big enough to hit some but not all? Tremendous and capable of killing all the demihumans in the room? No idea. Especially not when I also don't know how big the room is, how big the monster is, how wide the river is, how deep the pit is... It also does so because it makes me feel like I am boning a player by not taking their abilities and strategies into account. Just because I don't want to hassle with bits like space and reach doesn't mean I don't want to know if the rogue can get behind the ogre for a possible Sneak Attack, and it doesn't mean I don't want the fighter to be unable to shove things around. It does mean I don't care about precision, but I still appreciate things like how this impacts the action economy and targeting, and I need some sort of supplement for how to judge that if I am not using precise measurements. Like I said, I wouldn't want to take them away from those who love them. I just want an alternative. Because measurements don't work for me. I mostly play 4e and die a little inside whenever I have to measure radii or move my token around the incredibly detailed (but never really [I]utilized[/I]) grid. I also run FFZ, which does NOT care where the heck you are. But while that's in-genre for the wahoo cinematic anime ridiculousness of Final Fantasy (there is no distance you cannot travel in however long it takes you to look awesome doing it), it's not very in-genre for the more grounded D&D, so I need something more like a middle ground that can give me a finer granularity but that doesn't require me to fiddle with grids and measurements. I mean, yeah, I could build one from scratch myself or yoink some other system's stuff, but I still want one when I sit down to play D&D on Monday, and I ain't got one. WotC wants me to care about 10 feet instead and I do not care about 10 feet and 10 years of trying to make me care about 10 feet is not working in the slightest, guys, for real. [/QUOTE]
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