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<blockquote data-quote="wolff96" data-source="post: 5007419" data-attributes="member: 342"><p>Actually, I have. But then again, I'm kind of blessed with good players right now. Also, I was using Warhammer FRPG (2e) at the time, which has a lot of "setting" built into the characters/classes from the instant the character is created. Whether that's a good thing or a bad thing is another topic. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Regardless, the player in question took the implied characterization of his background and ran with it. She didn't even bother *trying* to learn the mechanics until a fight broke out. </p><p></p><p>But there's an exception to every rule and I agree with the point you were making in general -- I just have some REALLY good players right now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Guess we'll have to agree to disagree here. I came into the game as a rather young fellow (late 1e, when I was about 10 or 11) and I'll be the first to admit that all of my early characters were built specifically to emulate my movie heroes. One memory that still sticks with me -- I tried to swing from a chandelier IN PLATE. Needless to say, I brought the thing crashing down (along with myself) on a bunch of guards -- rather than swinging dramatically over them -- but if it's ever been in a bad action movie, the chances are that I've tried it.</p></blockquote><p></p>
[QUOTE="wolff96, post: 5007419, member: 342"] Actually, I have. But then again, I'm kind of blessed with good players right now. Also, I was using Warhammer FRPG (2e) at the time, which has a lot of "setting" built into the characters/classes from the instant the character is created. Whether that's a good thing or a bad thing is another topic. :) Regardless, the player in question took the implied characterization of his background and ran with it. She didn't even bother *trying* to learn the mechanics until a fight broke out. But there's an exception to every rule and I agree with the point you were making in general -- I just have some REALLY good players right now. ;) Guess we'll have to agree to disagree here. I came into the game as a rather young fellow (late 1e, when I was about 10 or 11) and I'll be the first to admit that all of my early characters were built specifically to emulate my movie heroes. One memory that still sticks with me -- I tried to swing from a chandelier IN PLATE. Needless to say, I brought the thing crashing down (along with myself) on a bunch of guards -- rather than swinging dramatically over them -- but if it's ever been in a bad action movie, the chances are that I've tried it. [/QUOTE]
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