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Fiendish Codex I: Hordes of the Abyss
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<blockquote data-quote="Upper_Krust" data-source="post: 2647585" data-attributes="member: 326"><p>Hey all! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> </p><p></p><p>...are those haters <strong>still</strong> at it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>The usual suspects I see too! </p><p></p><p></p><p></p><p>If 5% of people play epic games then 5% of Dragon/Dungeon should be epic content. Thats about 3 pages of material per Dragon issue and probably one epic adventure every 6 months or thereabouts.</p><p></p><p>The stats for the Demon Princes cover approx. 2 pages and we get one such article every 4 issues. Thats the equivalent of half a page per issue.</p><p></p><p>Added to which, as James himself states, the Demon Princes are designed in and around CR 25-30 so that they can still be used by non-epic campaigns in a sort of 'final boss' capacity. So in some respects they are no more 'epic' than a Great Wyrm Red Dragon for instance.</p><p></p><p>Yet seemingly we still have to put up with the whining of the haters trying to take away the last vestige of quasi-epic material from starving epic gamers. I SAY THEE NAY!</p><p></p><p></p><p></p><p>I care. I need something I can get my teeth (or should that be sword*) into! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>*+12 naturally.</p><p></p><p> </p><p></p><p>Yes it probably would have been better if they had solidified those rules* from the start, obviously stats for gods being the only logical approach though, the alternative leaving naught but a gaping void.</p><p></p><p>*Rather than simply just the stats.</p><p></p><p></p><p></p><p>The keyword being <em>almost</em> I trust. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2647585, member: 326"] Hey all! :) ...are those haters [B]still[/B] at it! :D The usual suspects I see too! If 5% of people play epic games then 5% of Dragon/Dungeon should be epic content. Thats about 3 pages of material per Dragon issue and probably one epic adventure every 6 months or thereabouts. The stats for the Demon Princes cover approx. 2 pages and we get one such article every 4 issues. Thats the equivalent of half a page per issue. Added to which, as James himself states, the Demon Princes are designed in and around CR 25-30 so that they can still be used by non-epic campaigns in a sort of 'final boss' capacity. So in some respects they are no more 'epic' than a Great Wyrm Red Dragon for instance. Yet seemingly we still have to put up with the whining of the haters trying to take away the last vestige of quasi-epic material from starving epic gamers. I SAY THEE NAY! I care. I need something I can get my teeth (or should that be sword*) into! :cool: *+12 naturally. Yes it probably would have been better if they had solidified those rules* from the start, obviously stats for gods being the only logical approach though, the alternative leaving naught but a gaping void. *Rather than simply just the stats. The keyword being [I]almost[/I] I trust. ;) [/QUOTE]
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