Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Fiendish Codex I: Hordes of the Abyss
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BigFreekinGoblinoid" data-source="post: 2652514" data-attributes="member: 5988"><p>I liked the beefed up ( templated or addition of class levels ) unique followers in the BoVD. But some were so high in CR that they could just about take out their master on their own - that I didn't like. But I like seeing stats for Demon Lords - a conundrum to be sure. </p><p></p><p>To reconcile this in my mind, I have decided that the "true" stats for these powerful unique beings have yet to be seen. They may include a "lord/prince" template ( akin to Divine Rank 0 or 1 or something ), and only apply to the true body of the being in it's own realm of power. Beings there are tougher to kill on their own plane, but then they are DEAD. </p><p></p><p>Differing stats for "Avatars" are easiliy rationalized. The being sends an avatar to another plane with as much power as is deemed necessary. If killed in a CR20 body, he may not be able to manifest an avatar on that plane for another 100 years. If a CR30 avatar is killed, he may not be able to manifest another avatar for 500 years. Or something similar, you get the idea. </p><p></p><p>These being's realms ( w/ maps! ) goals/plans , followers, worshipper rules, and rivalries are the most interesting content to me. Avatar stats are fun too, as long as that does not comprise the majority of the space devoted to the bieng. </p><p></p><p>The interative process of creating D&D rules and sourcebooks create many problems when trying to reconcile the resultant differences. But i'll take new rules that are better even if it means invalidating something in a past sourcebook if the alternative is keeping the status quo with rules that have been proved ill conceived ( or received anyway <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> ) - The 3e books of gods probably would have been better received if they had used the EPIC rules in their creation - a book that came out just AFTER those two!!! Anyone planning on using gods as monsters to kill is going to be using EPIC rules for characters!</p></blockquote><p></p>
[QUOTE="BigFreekinGoblinoid, post: 2652514, member: 5988"] I liked the beefed up ( templated or addition of class levels ) unique followers in the BoVD. But some were so high in CR that they could just about take out their master on their own - that I didn't like. But I like seeing stats for Demon Lords - a conundrum to be sure. To reconcile this in my mind, I have decided that the "true" stats for these powerful unique beings have yet to be seen. They may include a "lord/prince" template ( akin to Divine Rank 0 or 1 or something ), and only apply to the true body of the being in it's own realm of power. Beings there are tougher to kill on their own plane, but then they are DEAD. Differing stats for "Avatars" are easiliy rationalized. The being sends an avatar to another plane with as much power as is deemed necessary. If killed in a CR20 body, he may not be able to manifest an avatar on that plane for another 100 years. If a CR30 avatar is killed, he may not be able to manifest another avatar for 500 years. Or something similar, you get the idea. These being's realms ( w/ maps! ) goals/plans , followers, worshipper rules, and rivalries are the most interesting content to me. Avatar stats are fun too, as long as that does not comprise the majority of the space devoted to the bieng. The interative process of creating D&D rules and sourcebooks create many problems when trying to reconcile the resultant differences. But i'll take new rules that are better even if it means invalidating something in a past sourcebook if the alternative is keeping the status quo with rules that have been proved ill conceived ( or received anyway :lol: ) - The 3e books of gods probably would have been better received if they had used the EPIC rules in their creation - a book that came out just AFTER those two!!! Anyone planning on using gods as monsters to kill is going to be using EPIC rules for characters! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Fiendish Codex I: Hordes of the Abyss
Top