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Fiendish Codex I: Hordes of the Abyss
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<blockquote data-quote="Upper_Krust" data-source="post: 2710057" data-attributes="member: 326"><p>Hey Rip! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I'm simply remarking that Juiblex, a Demon Lord was attributed the same power as Demogorgon a Demon Prince/Monarch. Its difficult to know if they had much of a distinction in 1st Edition.</p><p></p><p> </p><p></p><p>Yes, but those deities will not have the Home plane advantages of the others. That was my point.</p><p></p><p></p><p></p><p>Cosmology and mechanics are two different things though.</p><p></p><p> </p><p></p><p>My point is that Demogorgon would never personally manifest against a church of Odin or some other crime that would cause Odin to attack him. </p><p></p><p>Demogorgon might allow his avatar to be gated in by his worshippers to attack the church in question. But Demogorgon himself won't attack the holdings of a greater power personally. Neither would Demogorgon attack any of Odins holdings in Asgard.</p><p></p><p></p><p></p><p>That all seems a bit arbitrary.</p><p></p><p></p><p></p><p>Maybe he'll be luckier next time round. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p></p><p></p><p>I think you are confusing cosmology with mechanics.</p><p></p><p></p><p></p><p>I don't think it would be his avatar in the avatar sense.</p><p></p><p></p><p></p><p>1d8 Hit Dice/Levels, regaining 1d8 more each day. Gods of different power would rejuvenate at different speeds (a greater deity would be restored 2d8/day for instance)</p><p></p><p> </p><p></p><p>Treat as incorporeal.</p><p></p><p> </p><p></p><p>Only in so much as his current Hit Dice/Levels allow (and you would need 2 Hit Dice for every spell-level of a spell-like ability you wanted to cast).</p><p></p><p></p><p></p><p>What do you think of the above idea?</p><p></p><p></p><p></p><p>Gods are near invincible in their home plane, just not after being destroyed elsewhere.</p><p></p><p> </p><p></p><p>Yep.</p><p></p><p></p><p></p><p>1st Ed. Manual of the Planes pg. 124 Standard Divine Abilities:</p><p></p><p>Astral Travel at will (all deities)</p><p></p><p></p><p></p><p>Well remember we are talking about kosmically localised numbers. The devils will clearly outnumber the orcs unless your prime material plane (or one of them) is 'Orcworld'.</p><p></p><p></p><p></p><p>He must have had some artifact(s) that gave him an advantage...or perhaps Indra was still weakened from being defeated recently outside his home realm. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Exactly, which means the defenders will be 'loading for bear'.</p><p></p><p></p><p></p><p>If the battle is taking place in Asmodeus palace in Nessus, then he is always going to have guards in attendance and more within earshot. Once Hextor or any of his cohorts are discovered, someone trips the alarm and then they execute the intruder alert protocols while Asmodeus secures the kill zone around his amphitheatrical throne room. Therein he'll probably have his 99 elite heavily armed Pit Fiend bodyguard, half a dozen Dukes of Hell, a handful of epic mortal servants, a great wyrm dragon or two a few beholders and whichever golems are at hand (Hellfire Golems?). Thats not counting the waves of forces attacking Hextor and his cohorts at every step of the way, whittling them down more and more as they progress.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2710057, member: 326"] Hey Rip! :) I'm simply remarking that Juiblex, a Demon Lord was attributed the same power as Demogorgon a Demon Prince/Monarch. Its difficult to know if they had much of a distinction in 1st Edition. Yes, but those deities will not have the Home plane advantages of the others. That was my point. Cosmology and mechanics are two different things though. My point is that Demogorgon would never personally manifest against a church of Odin or some other crime that would cause Odin to attack him. Demogorgon might allow his avatar to be gated in by his worshippers to attack the church in question. But Demogorgon himself won't attack the holdings of a greater power personally. Neither would Demogorgon attack any of Odins holdings in Asgard. That all seems a bit arbitrary. Maybe he'll be luckier next time round. :p I think you are confusing cosmology with mechanics. I don't think it would be his avatar in the avatar sense. 1d8 Hit Dice/Levels, regaining 1d8 more each day. Gods of different power would rejuvenate at different speeds (a greater deity would be restored 2d8/day for instance) Treat as incorporeal. Only in so much as his current Hit Dice/Levels allow (and you would need 2 Hit Dice for every spell-level of a spell-like ability you wanted to cast). What do you think of the above idea? Gods are near invincible in their home plane, just not after being destroyed elsewhere. Yep. 1st Ed. Manual of the Planes pg. 124 Standard Divine Abilities: Astral Travel at will (all deities) Well remember we are talking about kosmically localised numbers. The devils will clearly outnumber the orcs unless your prime material plane (or one of them) is 'Orcworld'. He must have had some artifact(s) that gave him an advantage...or perhaps Indra was still weakened from being defeated recently outside his home realm. ;) Exactly, which means the defenders will be 'loading for bear'. If the battle is taking place in Asmodeus palace in Nessus, then he is always going to have guards in attendance and more within earshot. Once Hextor or any of his cohorts are discovered, someone trips the alarm and then they execute the intruder alert protocols while Asmodeus secures the kill zone around his amphitheatrical throne room. Therein he'll probably have his 99 elite heavily armed Pit Fiend bodyguard, half a dozen Dukes of Hell, a handful of epic mortal servants, a great wyrm dragon or two a few beholders and whichever golems are at hand (Hellfire Golems?). Thats not counting the waves of forces attacking Hextor and his cohorts at every step of the way, whittling them down more and more as they progress. [/QUOTE]
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