Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Fiendish Codex I : Hordes of the Abyss
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ruleslawyer" data-source="post: 2657210" data-attributes="member: 1757"><p>All right; here goes. Can we confine this one to simply a discussion of the upcoming book and (reasonably specific) suggestions to/input from the authors? Erik and James, you still out there?</p><p></p><p>I'm going to repost one of mine from the other thread:</p><p></p><p></p><p>Another, judging from the debate on the other thread, might be a short "nature of fiends" discussion that took one of the following tacks:</p><p></p><p>(1) A full-of-flavor pages-from-a-thaumaturgist's-diary (or balor's diary!) set of excerpts on the nature and habit of fiends. Subjective, compelling, and unreliable enough to be interesting reading and fill DMs with lots of ideas, but not spell out a fiendish ecology in any sort of quasi-scientific or hard-and-fast manner.</p><p></p><p>(2) A workup along the lines of the BoVD/BoED disscussions on the nature of good and evil, suggesting different possible jumping-off points for a fiendish cosmology. For example, something like this:</p><p></p><p>"Option 1: Fiends as Extraplanar Natives</p><p>In this cosmology (ecology/whatever), fiends (and celestials) are simply beings native to the appropriate plane, similar to the way in which elementals are native to the Elemental Planes, or mortals to the Material Plane. Their alignments are perhaps shaped by the planes on which they live (or the other way around), but they do not have any special connection to mortals. (and so on)."</p><p></p><p>"Option 2: Fiends as Deceased Spirits</p><p>In this cosmological option, fiends are creatures formed from the spirits of dead mortals when those spirits travel to the appropriate plane upon death. They may or may not have mortal memories... (and so on)"</p><p></p><p>"Option 3: Fiends are creatures who represent Cosmic Concepts</p><p>In this option, fiends are living embodiments of cosmic concepts: greed, rage, light... (and so on)"</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 2657210, member: 1757"] All right; here goes. Can we confine this one to simply a discussion of the upcoming book and (reasonably specific) suggestions to/input from the authors? Erik and James, you still out there? I'm going to repost one of mine from the other thread: Another, judging from the debate on the other thread, might be a short "nature of fiends" discussion that took one of the following tacks: (1) A full-of-flavor pages-from-a-thaumaturgist's-diary (or balor's diary!) set of excerpts on the nature and habit of fiends. Subjective, compelling, and unreliable enough to be interesting reading and fill DMs with lots of ideas, but not spell out a fiendish ecology in any sort of quasi-scientific or hard-and-fast manner. (2) A workup along the lines of the BoVD/BoED disscussions on the nature of good and evil, suggesting different possible jumping-off points for a fiendish cosmology. For example, something like this: "Option 1: Fiends as Extraplanar Natives In this cosmology (ecology/whatever), fiends (and celestials) are simply beings native to the appropriate plane, similar to the way in which elementals are native to the Elemental Planes, or mortals to the Material Plane. Their alignments are perhaps shaped by the planes on which they live (or the other way around), but they do not have any special connection to mortals. (and so on)." "Option 2: Fiends as Deceased Spirits In this cosmological option, fiends are creatures formed from the spirits of dead mortals when those spirits travel to the appropriate plane upon death. They may or may not have mortal memories... (and so on)" "Option 3: Fiends are creatures who represent Cosmic Concepts In this option, fiends are living embodiments of cosmic concepts: greed, rage, light... (and so on)" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Fiendish Codex I : Hordes of the Abyss
Top